Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Difference between revisions of "UE3:UTMutator Survival (UT3)"
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===Subobjects=== | ===Subobjects=== |
Revision as of 02:44, 26 July 2008
Contents
- Package:
- UTGame
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Subobjects
Sprite
Class: Engine.SpriteComponent
Inherits from: UTMutator.Sprite
No new values.
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay