Property
|
Value
|
ActiveEffectTemplates[0]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Center_Red'
|
ActiveEffectTemplates[1]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Center_Blue'
|
ActiveSound
|
SoundCue'A_Gameplay.A_Gameplay_Onslaught_PowerNodeNotActive01Cue'
|
AttackAnnouncement
|
Member
|
Value
|
AnnouncementSound
|
SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_AttackTheNode'
|
|
AttackingEnemyPrimeSpeech[0]
|
SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_AttackingEnemyPrimeNode'
|
AttackingEnemyPrimeSpeech[1]
|
SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_AttackingEnemyPrimeNode'
|
AttackingEnemyPrimeSpeech[2]
|
SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_AttackingEnemyPrimeNode'
|
AttackingPrimeSpeech[0]
|
SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_AttackingPrimeNode'
|
AttackingPrimeSpeech[1]
|
SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_AttackingPrimeNode'
|
AttackingPrimeSpeech[2]
|
SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_AttackingPrimeNode'
|
bDestinationOnly
|
False
|
bHasLocationSpeech
|
True
|
bPathColliding
|
False
|
CapturedEnemyPrimeSpeech[0]
|
SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_EnemyPrimeNodeCaptured'
|
CapturedEnemyPrimeSpeech[1]
|
SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_EnemyPrimeNodeCaptured'
|
CapturedEnemyPrimeSpeech[2]
|
SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyPrimeNodeCaptured'
|
CapturedPrimeSpeech[0]
|
SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_PrimeNodeCaptured'
|
CapturedPrimeSpeech[1]
|
SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_PrimeNodeCaptured'
|
CapturedPrimeSpeech[2]
|
SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_PrimeNodeCaptured'
|
CaptureReturnRadius
|
500.0
|
Components[5]
|
DynamicLightEnvironmentComponent'PowerNodeLightEnvironment'
|
Components[6]
|
StaticMeshComponent'StaticMeshComponent0'
|
Components[7]
|
StaticMeshComponent'StaticMeshSpinner'
|
Components[8]
|
SkeletalMeshComponent'SkeletalMeshComponent1'
|
Components[9]
|
CylinderComponent'CollisionCylinder2'
|
Components[10]
|
UTParticleSystemComponent'AmbientEffectComponent'
|
Components[11]
|
ParticleSystemComponent'ParticleSystemComponent1'
|
Components[12]
|
StaticMeshComponent'StaticMeshComponent9'
|
Components[13]
|
AudioComponent'OrbNearbySoundComponent'
|
Components[14]
|
ParticleSystemComponent'CaptureSystem'
|
Components[15]
|
ParticleSystemComponent'InvulnerableSystem'
|
Components[16]
|
UTParticleSystemComponent'NecrisGoodPuddleComp'
|
Components[17]
|
UTParticleSystemComponent'NecrisCaptureComp'
|
Components[18]
|
StaticMeshComponent'NecrisCapturePipesLargeComp'
|
Components[19]
|
StaticMeshComponent'NecrisCapturePipesSmallComp'
|
ConstructedEvent[0]
|
"red_powernode_constructed"
|
ConstructedEvent[1]
|
"blue_powernode_constructed"
|
ConstructedSound
|
SoundCue'A_Gameplay.A_Gameplay_Onslaught_PowerNodeBuilt01Cue'
|
ConstructingEffectTemplates[0]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Constructing_Red'
|
ConstructingEffectTemplates[1]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Constructing_Blue'
|
DamageCapacity
|
2000.0
|
DamagedEffectTemplates[0]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Damaged_Red'
|
DamagedEffectTemplates[1]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Damaged_Blue'
|
DefendAnnouncement
|
Member
|
Value
|
AnnouncementSound
|
SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_DefendTheNode'
|
|
DestroyedEffectTemplate
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Destroyed'
|
DestroyedEvent[0]
|
"red_powernode_destroyed"
|
DestroyedEvent[1]
|
"blue_powernode_destroyed"
|
DestroyedEvent[2]
|
"red_constructing_powernode_destroyed"
|
DestroyedEvent[3]
|
"blue_constructing_powernode_destroyed"
|
DestroyedSound
|
SoundCue'A_Gameplay.A_Gameplay_Onslaught_PowerCoreExplode01Cue'
|
DestructionMessageIndex
|
16
|
EnemyPrimeAttackAnnouncement
|
Member
|
Value
|
AnnouncementSound
|
SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_AttackTheEnemyPrimeNode'
|
AnnouncementText
|
"Attack Enemy Prime Node!"
|
|
EnemyPrimeDefendAnnouncement
|
Member
|
Value
|
AnnouncementSound
|
SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_DefendThePrimeNode'
|
AnnouncementText
|
"Defend the Prime Node!"
|
|
EnergySphereCollision
|
CylinderComponent'CollisionCylinder2'
|
FlagLinkEffectTemplates[0]
|
ParticleSystem'PICKUPS.PowerCell.Effects.P_LinkOrbAndNode_Red'
|
FlagLinkEffectTemplates[1]
|
ParticleSystem'PICKUPS.PowerCell.Effects.P_LinkOrbAndNode_Blue'
|
HeadingEnemyPrimeSpeech[0]
|
SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_HeadingTowardEnemyPrimeNode'
|
HeadingEnemyPrimeSpeech[1]
|
SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_HeadingTowardEnemyPrimeNode'
|
HeadingEnemyPrimeSpeech[2]
|
SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_HeadingTowardEnemyPrimeNode'
|
HeadingPrimeSpeech[0]
|
SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_HeadingTowardPrimeNode'
|
HeadingPrimeSpeech[1]
|
SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_HeadingTowardPrimeNode'
|
HeadingPrimeSpeech[2]
|
SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_HeadingTowardPrimeNode'
|
HealedSound
|
SoundCue'A_Gameplay.A_Gameplay_Onslaught_PowerNodeBuilt01Cue'
|
HealEffectClasses[0]
|
Class'UTGameContent.UTOnslaughtNodeHealEffectRed'
|
HealEffectClasses[1]
|
Class'UTGameContent.UTOnslaughtNodeHealEffectBlue'
|
HealingSound
|
SoundCue'A_Gameplay.ONS.A_Gameplay_ONS_ConduitAmbient'
|
InvEffectZOffset
|
16.0
|
InvulnerableRadius
|
1000.0
|
InvulnerableToOrbEffect
|
ParticleSystemComponent'InvulnerableSystem'
|
InvulnerableToOrbTemplates[0]
|
ParticleSystem'GP_Onslaught.Effects.P_GP_Ons_Powernode_OrbShield_Red'
|
InvulnerableToOrbTemplates[1]
|
ParticleSystem'GP_Onslaught.Effects.P_GP_Ons_Powernode_OrbShield_Blue'
|
LinkHealMult
|
1.0
|
LinkToSockets[0]
|
'Link01'
|
LinkToSockets[1]
|
'Link02'
|
MessageClass
|
Class'UTGameContent.UTOnslaughtMessage'
|
MITV_NecrisCapturePipes_FadeIn
|
Member
|
Value
|
Points
|
- No value definitions.
Member
|
Value
|
InVal
|
4.0
|
OutVal
|
6.0
|
|
|
MITV_NecrisCapturePipes_FadeIn2
|
Member
|
Value
|
Points
|
- No value definitions.
Member
|
Value
|
InVal
|
0.01
|
OutVal
|
1.0
|
|
|
NecrisCapturePipes_FadeOut_Fast
|
Member
|
Value
|
Points
|
- No value definitions.
|
|
NecrisCapturePipesLarge
|
StaticMeshComponent'NecrisCapturePipesLargeComp'
|
NecrisCapturePipesSmall
|
StaticMeshComponent'NecrisCapturePipesSmallComp'
|
NecrisCapturePuddle_FadeIn100
|
|
NecrisCapturePuddle_FadeIn50
|
Member
|
Value
|
Points
|
- No value definitions.
Member
|
Value
|
InVal
|
5.0
|
OutVal
|
0.75
|
|
|
NecrisCapturePuddle_FadeOut
|
|
NeutralEffectTemplate
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Neutral'
|
NeutralGlowColor
|
Member
|
Value
|
A
|
1.0
|
B
|
4.5
|
G
|
7.0
|
R
|
7.0
|
|
NodeBase
|
StaticMeshComponent'StaticMeshComponent0'
|
NodeBaseSpinner
|
StaticMeshComponent'StaticMeshSpinner'
|
NodeBeamEffect
|
StaticMeshComponent'StaticMeshComponent9'
|
OrbCaptureComponent
|
ParticleSystemComponent'CaptureSystem'
|
OrbCaptureInvulnerabilityDuration
|
12.0
|
OrbCaptureTemplate[0]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Orb_Capture_Red'
|
OrbCaptureTemplate[1]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Orb_Capture_Blue'
|
OrbHealingPerSecond
|
100
|
OrbNearbySound
|
AudioComponent'OrbNearbySoundComponent'
|
PanelBonePrefix
|
"NodePanel"
|
PanelExplosionTemplates[0]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Core_Expl_Red01'
|
PanelExplosionTemplates[1]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Core_Expl_Blue01'
|
PanelGibClass
|
Class'UTGameContent.UTPowerNodePanel'
|
PanelHealEffectTemplates[0]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Panel_Red'
|
PanelHealEffectTemplates[1]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Panel_Blue'
|
PanelHealthMax
|
60
|
PanelMesh
|
SkeletalMeshComponent'SkeletalMeshComponent1'
|
PanelTravelTime
|
4.0
|
PrimeAttackAnnouncement
|
Member
|
Value
|
AnnouncementSound
|
SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_AttackThePrimeNode'
|
AnnouncementText
|
"Attack the Prime Node!"
|
|
PrimeDefendAnnouncement
|
Member
|
Value
|
AnnouncementSound
|
SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_DefendThePrimeNode'
|
AnnouncementText
|
"Defend the Prime Node!"
|
|
PSC_NecrisCapture
|
UTParticleSystemComponent'NecrisCaptureComp'
|
PSC_NecrisGooPuddle
|
UTParticleSystemComponent'NecrisGoodPuddleComp'
|
Score
|
5
|
ShieldedActiveEffectTemplates[0]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Center_Red_Shielded'
|
ShieldedActiveEffectTemplates[1]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Center_Blue_Shielded'
|
ShieldedEffectTemplates[0]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Shielded_Red'
|
ShieldedEffectTemplates[1]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Shielded_Blue'
|
ShieldHitSound
|
SoundCue'A_Gameplay.ONS.A_GamePlay_ONS_CoreImpactShieldedCue'
|
StartConstructionSound
|
SoundCue'A_Gameplay.A_Gameplay_Onslaught_PowerNodeBuild01Cue'
|
TeamGlowColors[0]
|
Member
|
Value
|
A
|
1.0
|
B
|
0.95
|
G
|
2.25
|
R
|
30.0
|
|
TeamGlowColors[1]
|
Member
|
Value
|
A
|
1.0
|
B
|
40.0
|
G
|
3.75
|
R
|
0.9
|
|
VulnerableEffectTemplates[0]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Vulnerable_Red'
|
VulnerableEffectTemplates[1]
|
ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Vulnerable_Blue'
|
YawRotationRate
|
20000.0
|