Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Difference between revisions of "UE3:UTOnslaughtRedCoreMessage (UT3)"
From Unreal Wiki, The Unreal Engine Documentation Site
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| {{tl|PowerCoreAttackedString||UTOnslaughtBlueCoreMessage}} | | {{tl|PowerCoreAttackedString||UTOnslaughtBlueCoreMessage}} | ||
− | | " | + | | "Red Core under Attack!" |
|- | |- | ||
| {{tl|PowerCoreCriticalString||UTOnslaughtBlueCoreMessage}} | | {{tl|PowerCoreCriticalString||UTOnslaughtBlueCoreMessage}} | ||
− | | " | + | | "Red Core is Critical!" |
|- | |- | ||
| {{tl|PowerCoreDamagedString||UTOnslaughtBlueCoreMessage}} | | {{tl|PowerCoreDamagedString||UTOnslaughtBlueCoreMessage}} | ||
− | | " | + | | "Red Core is Heavily Damaged!" |
|- | |- | ||
| {{tl|PowerCoreDestroyedString||UTOnslaughtBlueCoreMessage}} | | {{tl|PowerCoreDestroyedString||UTOnslaughtBlueCoreMessage}} | ||
− | | " | + | | "Red Core Destroyed" |
|- | |- | ||
| {{tl|PowerCoreSecureString||UTOnslaughtBlueCoreMessage}} | | {{tl|PowerCoreSecureString||UTOnslaughtBlueCoreMessage}} | ||
− | | " | + | | "Red Core is Secure." |
|- | |- | ||
| {{tl|PowerCoreVulnerableString||UTOnslaughtBlueCoreMessage}} | | {{tl|PowerCoreVulnerableString||UTOnslaughtBlueCoreMessage}} | ||
− | | " | + | | "Red Core Vulnerable!" |
|} | |} |
Latest revision as of 07:40, 23 May 2008
Object >> LocalMessage >> UTLocalMessage >> UTOnslaughtBlueCoreMessage >> UTOnslaughtRedCoreMessage |
Contents
- Package:
- UTGameContent
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
DrawColor |
|
||||||||||
MessageAnnouncements[0] | SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreIsUnderAttack' | ||||||||||
MessageAnnouncements[1] | SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreDestroyed' | ||||||||||
MessageAnnouncements[2] | SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreIsCritical' | ||||||||||
MessageAnnouncements[3] | SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreIsVulnerable' | ||||||||||
MessageAnnouncements[4] | SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreIsHeavilyDamaged' | ||||||||||
MessageAnnouncements[6] | SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreIsSecure' | ||||||||||
PowerCoreAttackedString | "Red Core under Attack!" | ||||||||||
PowerCoreCriticalString | "Red Core is Critical!" | ||||||||||
PowerCoreDamagedString | "Red Core is Heavily Damaged!" | ||||||||||
PowerCoreDestroyedString | "Red Core Destroyed" | ||||||||||
PowerCoreSecureString | "Red Core is Secure." | ||||||||||
PowerCoreVulnerableString | "Red Core Vulnerable!" |