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UE3:UTOnslaughtRedCoreMessage (UT3)
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Object >> LocalMessage >> UTLocalMessage >> UTOnslaughtBlueCoreMessage >> UTOnslaughtRedCoreMessage |
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
DrawColor |
|
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MessageAnnouncements[0] | SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreIsUnderAttack' | ||||||||||
MessageAnnouncements[1] | SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreDestroyed' | ||||||||||
MessageAnnouncements[2] | SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreIsCritical' | ||||||||||
MessageAnnouncements[3] | SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreIsVulnerable' | ||||||||||
MessageAnnouncements[4] | SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreIsHeavilyDamaged' | ||||||||||
MessageAnnouncements[6] | SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreIsSecure' | ||||||||||
PowerCoreAttackedString | "Roter Kern wird angegriffen!" | ||||||||||
PowerCoreCriticalString | "Roter Kern hat kritischen Schaden!!" | ||||||||||
PowerCoreDamagedString | "Roter Kern ist schwer beschädigt!" | ||||||||||
PowerCoreDestroyedString | "Roter Kern wurde zerstört" | ||||||||||
PowerCoreSecureString | "Der rote Kern ist gesichert." | ||||||||||
PowerCoreVulnerableString | "Roter Kern is Verwundbar!" |