UE3:UTOnslaughtTarydiumMine Content (UT3): Difference between revisions

From Unreal Wiki, The Unreal Engine Documentation Site
Auto-generated page
 
No edit summary
 
Line 118: Line 118:
! Value
! Value
|-
|-
| 000000,Y
| X
|  
| 0.0
|-
|-
| 000000,Z
| Y
|  
| 0.0
|-
|-
| X
| Z
| 0.0
| -50.0
|}
|}
|}
|}

Latest revision as of 07:40, 23 May 2008

UT3 Object >> Actor >> NavigationPoint >> Objective >> UTGameObjective >> UTOnslaughtTarydiumMine >> UTOnslaughtTarydiumMine_Content
Package:
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
bBlockActors True
bCollideActors True
bCollideWorld True
bDestinationOnly True
bMustTouchToReach False
CollisionComponent StaticMeshComponent'StaticMeshComponent0'
Components[5] StaticMeshComponent'StaticMeshComponent0'
MineColor
Member Value
A 0
B 255
G 255
R 0

Subobjects[edit]

Arrow[edit]

Class: Engine.ArrowComponent

Inherits from: UTOnslaughtTarydiumMine.Arrow

No new values.

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTOnslaughtTarydiumMine.CollisionCylinder

Property Value
CollisionRadius 250.0

PathRenderer[edit]

Class: Engine.PathRenderingComponent

Inherits from: UTOnslaughtTarydiumMine.PathRenderer

No new values.

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: UTOnslaughtTarydiumMine.Sprite

No new values.

Sprite2[edit]

Class: Engine.SpriteComponent

Inherits from: UTOnslaughtTarydiumMine.Sprite2

No new values.

StaticMeshComponent0[edit]

Class: Engine.StaticMeshComponent

Property Value
bUseAsOccluder False
StaticMesh StaticMesh'UN_Cave.SM.Mesh.S_UN_Cave_SM_Crystal'
Translation
Member Value
X 0.0
Y 0.0
Z -50.0