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UE3:UTProj_SPMAShell (UT3)

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UT3 Object >> Actor >> Projectile >> UTProjectile >> UTProj_SPMAShell
Package: 
UTGame
Direct subclass:
UTProj_SPMAShell_Content

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

ChildProjectileClass[edit]

Type: class<UTProjectile>


SpreadFactor[edit]

Type: float

determines spread of child shells

Default value: 400.0

Default values[edit]

Property Value
bCollideComplex False
bNetTemporary False
bProjTarget True
bRotationFollowsVelocity True
bWaitForEffects True
Damage 250.0
DamageRadius 660.0
LifeSpan 8.0
MaxSpeed 4000.0
MomentumTransfer 175000.0
Physics PHYS_Falling
Speed 4000.0
TerminalVelocity 4500.0

Subobjects[edit]

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTProjectile.CollisionCylinder

No new values.

Instance functions[edit]

SetFuse[edit]

function SetFuse (float PredictedImpactTime)


SpawnChildren[edit]

function SpawnChildren ()