My program doesn't have bugs. It just develops random features.
UE3:UTSPGlobe (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> SkeletalMeshActor >> UTSPGlobe |
- Package:
- UTGame
- Direct subclasses:
- UTSPGlobe_Omicron, UTSPGlobe_Taryd
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
GlobeTag[edit]
Type: name
Subobjects[edit]
FaceAudioComponent[edit]
Class: Engine.AudioComponent
Inherits from: SkeletalMeshActor.FaceAudioComponent
No new values.
MyLightEnvironment[edit]
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: SkeletalMeshActor.MyLightEnvironment
No new values.
SkeletalMeshComponent0[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: SkeletalMeshActor.SkeletalMeshComponent0
Property | Value |
---|---|
Animations | AnimNodeSequence'UTGame.Default__UTSPGlobe:SkeletalMeshComponent0.AnimNodeSeq0' |
Events[edit]
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: SkeletalMeshActor.PostBeginPlay