My program doesn't have bugs. It just develops random features.

UE3:UTSPGlobe (UT3)

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UT3 Object >> Actor >> SkeletalMeshActor >> UTSPGlobe
Package: 
UTGame
Direct subclasses:
UTSPGlobe_Omicron, UTSPGlobe_Taryd

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

GlobeTag[edit]

Type: name


Subobjects[edit]

FaceAudioComponent[edit]

Class: Engine.AudioComponent

Inherits from: SkeletalMeshActor.FaceAudioComponent

No new values.

MyLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: SkeletalMeshActor.MyLightEnvironment

No new values.

SkeletalMeshComponent0[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: SkeletalMeshActor.SkeletalMeshComponent0

Property Value
Animations AnimNodeSequence'UTGame.Default__UTSPGlobe:SkeletalMeshComponent0.AnimNodeSeq0'

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: SkeletalMeshActor.PostBeginPlay