My program doesn't have bugs. It just develops random features.
UE3:UTSeqAct_SetCustomCharPart (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_SetCustomCharPart |
- Package:
- UTGame
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Properties
Property group 'UTSeqAct_SetCustomCharPart'
Part
Type: UTCustomChar_Data.ECharPart
PartID
Type: string
Default values
Property | Value |
---|---|
ObjCategory | "CustomChar" |
ObjName | "Set Character Part" |