My program doesn't have bugs. It just develops random features.

UE3:UTSeqAct_SetVisibilityModifier (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_SetVisibilityModifier
Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'UTSeqAct_SetVisibilityModifier'

NewVisibilityModifier

Type: float


Default value: 1.0

Default values

Property Value
ObjCategory "AI"
ObjName "Set Visibility Modifier"

Events

Activated

event Activated ()

Overrides: SequenceOp.Activated

Called when this event is activated.