I'm a doctor, not a mechanic
UE3:UTSeqVar_Character (UT3)
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Object >> SequenceObject >> SequenceVariable >> SeqVar_Object >> UTSeqVar_Character |
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takes a character name and converts it to the Controller of the player who is playing that character always works on bots, only works on humans in the single player campaign
Properties
Property group 'UTSeqVar_Character'
CharacterName
Type: string
Default values
Property | Value |
---|---|
ObjName | "Character" |