Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UTSeqVar_Character (UDK)
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Object >> SequenceObject >> SequenceVariable >> SeqVar_Object >> UTSeqVar_Character |
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takes a character name and converts it to the Controller of the player who is playing that character always works on bots, only works on humans in the single player campaign
Properties[edit]
Property group 'UTSeqVar_Character'[edit]
CharacterName[edit]
Type: string
Default values[edit]
Property | Value |
---|---|
ObjName | "Character" |