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UE3:UTSkelControl_TankTread (UT3)
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Object >> SkelControlBase >> UTSkelControl_TankTread |
- Package:
- UTGame
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
This class should have 2 inputs. One that defines the wheel and one that defines the tread.
Properties[edit]
Property group 'TankTread'[edit]
AlternateScanOffsets[edit]
bAlwaysScan[edit]
Type: bool
CenterOffset[edit]
Type: float
SpaceAbove[edit]
Type: float
How much play should this portion of the tread have
Default value: 24.0
SpaceBelow[edit]
Type: float
Default value: 8.0
TreadBone[edit]
Type: name
This control will use this bone as it's tread
TreadOffset[edit]
Type: float
Additinoal offset - distance from TreadBone to bottom of track.
Internal variables[edit]
Adjustment[edit]
Type: float
Modifiers: transient
This holds the current adjustment. If the vehicle isn't moving then this is never updated
bDormant[edit]
Type: bool
Modifiers: transient
bInitialized[edit]
Type: bool
Modifiers: transient
bLastDirWasBackwards[edit]
Type: bool
Modifiers: transient
TargetAdjustment[edit]
Type: float
Modifiers: transient
TreadIndex[edit]
Type: int
Default values[edit]
Property | Value |
---|---|
bIgnoreWhenNotRendered | True |