Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UTTeleporterBase (UT3)
Object >> Actor >> NavigationPoint >> Teleporter >> UTTeleporterBase |
- Package:
- UTGame
- Direct subclass:
- UTTeleporter
- This class in other games:
- UDK
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'SceneCapture'
PortalCaptureComponent
Type: SceneCaptureComponent
Modifiers: editconst
the component that captures the portal scene
TextureResolutionX
Type: int
resolution parameters
Default value: 256
TextureResolutionY
Type: int
resolution parameters
Default value: 256
Internal variables
PortalMaterial
Type: MaterialInterface
materials for the portal effect
PortalMaterialInstance
Type: MaterialInstanceConstant
PortalTextureParameter
Type: name
material parameter that we assign the rendered texture to
Default value: 'RenderToTextureMap'
PortalViewTarget
Type: Actor
actor that the portal view is based on (used for updating Controllers' VisiblePortals array)
TeleportingSound
Type: SoundCue
Sound to be played when someone teleports in
Default value: SoundCue'A_Gameplay.Portal.Portal_WalkThrough01Cue'
TextureTarget
Type: TextureRenderTarget2D
the texture that the component renders to
Default values
Property | Value |
---|---|
bMovable | False |
bStatic | False |
Components[5] | AudioComponent'AmbientSound' |
Subobjects
AmbientSound
Class: Engine.AudioComponent
Property | Value |
---|---|
bAutoPlay | True |
bShouldRemainActiveIfDropped | True |
bStopWhenOwnerDestroyed | True |
SoundCue | SoundCue'A_Gameplay.Portal.Portal_Loop01Cue' |
Arrow
Class: Engine.ArrowComponent
Inherits from: Teleporter.Arrow
No new values.
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: Teleporter.CollisionCylinder
Property | Value |
---|---|
CollisionHeight | 30.0 |
CollisionRadius | 50.0 |
PathRenderer
Class: Engine.PathRenderingComponent
Inherits from: Teleporter.PathRenderer
No new values.
Sprite
Class: Engine.SpriteComponent
Inherits from: Teleporter.Sprite
No new values.
Sprite2
Class: Engine.SpriteComponent
Inherits from: Teleporter.Sprite2
No new values.
Functions
Events
Accept
Overrides: Teleporter.Accept
PostBeginPlay
Overrides: Teleporter.PostBeginPlay