The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE3:SoundCue (UT3)
Object >> SoundCue |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'SoundCue'[edit]
FaceFXAnimName[edit]
Type: string
Name of the FaceFX Animation
FaceFXAnimSetRef[edit]
Type: FaceFXAnimSet
Reference to FaceFX AnimSet package the animation is in
FaceFXGroupName[edit]
Type: string
Name of the FaceFX Group the animation is in
MaxConcurrentPlayCount[edit]
Type: int
Maximum number of times this cue can be played concurrently.
Default value: 16
PitchMultiplier[edit]
Type: float
Default value: 1.0
VolumeMultiplier[edit]
Type: float
Default value: 0.75
Internal variables[edit]
CurrentPlayCount[edit]
Type: int
Modifiers: const, transient, duplicatetransient
Number of times this cue is currently being played.
Duration[edit]
Type: float
EditorData[edit]
Type: Map{USoundNode*,FSoundNodeEditorData}
Modifiers: const, native
FirstNode[edit]
Type: SoundNode
MaxAudibleDistance[edit]
Type: float
Modifiers: transient
SoundGroup[edit]
Type: name
Sound group this sound cue belongs to
Structs[edit]
SoundNodeEditorData[edit]
Modifiers: native, export