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UE3:SoundCue (UDK)

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UDK Object >> SoundCue
Package: 
Engine
This class in other games:
UT3


Properties[edit]

Property group 'SoundCue'[edit]

FaceFXAnimName[edit]

Type: string

Name of the FaceFX Animation

FaceFXAnimSetRef[edit]

Type: FaceFXAnimSet

Reference to FaceFX AnimSet package the animation is in

FaceFXGroupName[edit]

Type: string

Name of the FaceFX Group the animation is in

MaxConcurrentPlayCount[edit]

Type: int

Maximum number of times this cue can be played concurrently.

Default value: 16

PitchMultiplier[edit]

Type: float


Default value: 1.0

SoundClass[edit]

Type: name

Modifiers: editconst

Sound group this sound cue belongs to

VolumeMultiplier[edit]

Type: float


Default value: 0.75

Internal variables[edit]

CurrentPlayCount[edit]

Type: int

Modifiers: const, transient, duplicatetransient

Number of times this cue is currently being played.

Duration[edit]

Type: float


EditorData[edit]

Type: Map{USoundNode*,FSoundNodeEditorData}

Modifiers: native, const


FirstNode[edit]

Type: SoundNode


MaxAudibleDistance[edit]

Type: float

Modifiers: transient


SoundGroup[edit]

Type: name

Modifiers: deprecated


Structs[edit]

SoundNodeEditorData[edit]

Modifiers: native, export

int NodePosX 
int NodePosY 

Native functions[edit]

GetCueDuration[edit]

native function float GetCueDuration ()