Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UTUIDataProvider_StatsWeapons (UT3)
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Object >> UIRoot >> UIDataProvider >> UTUIDataProvider_SimpleElementProvider >> UTUIDataProvider_StatsElementProvider >> UTUIDataProvider_StatsWeapons |
- Package:
- UTGame
- Implemented interfaces:
- UIListElementCellProvider
- This class in other games:
- UDK
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Dataprovider that returns a row for each weapon with kills/death/suicides given a user's stats results.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
Properties[edit]
Stats[edit]
Type: array<WeaponStatsRow>
Modifiers: transient
Structs[edit]
WeaponStatsRow[edit]
Modifiers: native
Struct that defines a weapon row.
Native functions[edit]
GetElementCount[edit]
native function int GetElementCount ()
Overrides: UTUIDataProvider_SimpleElementProvider.GetElementCount
Returns:
- Returns the number of elements(rows) provided.