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UE3:UTUIFrontEnd_MapCycle (UT3)

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UT3 Object >> UIRoot >> UIScreenObject >> UIScene >> UTUIScene >> UTUIFrontEnd >> UTUIFrontEnd_MapCycle
Package: 
UTGame

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

UI scene that allows the user to setup a map cycle.

Properties

AvailableList

Type: UIList

Modifiers: transient

List of available maps.

DescriptionLabel

Type: UILabel

Modifiers: transient

Label describing the currently selected map.

EnabledList

Type: UIList

Modifiers: transient

List of enabled maps.

LastFocused

Type: UIList

Modifiers: transient

The last focused UI List.

LoadedMapList

Type: UTMapList

Modifiers: transient

If the mapcycle has been loaded from a named maplist, reference it here

MenuDataStore

Type: UTUIDataStore_MenuItems

Modifiers: transient

Reference to the menu datastore

ShiftLeftImage

Type: UIImage

Modifiers: transient


ShiftRightImage

Type: UIImage

Modifiers: transient

Arrow images.

Subobjects

SceneEventComponent

Class: Engine.UIComp_Event

Inherits from: UTUIFrontEnd.SceneEventComponent

No new values.

Functions

Events

PostInitialize

event PostInitialize ()

Overrides: UTUIFrontEnd.PostInitialize

Post initialization event - Setup widget delegates.

Other instance functions

See UTUIFrontEnd_MapCycle instance functions.