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Difference between revisions of "UE3:UTUITabPage DynamicOptions (UT3)"
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Latest revision as of 01:32, 16 August 2009
Object >> UIRoot >> UIScreenObject >> UIObject >> UIContainer >> UITabPage >> UTTabPage >> UTUITabPage_Options >> UTUITabPage_DynamicOptions |
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Version of UTUITabPage_Options which allows you to add options at runtime, but which doesn't used ata providers
Properties[edit]
DynOptionList[edit]
Type: UTUIDynamicOptionList
Subobjects[edit]
WidgetEventComponent[edit]
Class: Engine.UIComp_Event
Inherits from: UTUITabPage_Options.WidgetEventComponent
No new values.
Functions[edit]
Events[edit]
PostInitialize[edit]
Overrides: UTUITabPage_Options.PostInitialize
Post initialization event - Setup widget delegates.
Other instance functions[edit]
ConditionallyAppendKeyboardButton[edit]
Overrides: UTUITabPage_Options.ConditionallyAppendKeyboardButton
Appends a keyboard button to the buttonbar if we are on PS3 and a editbox option is selected.
OnOptionList_OptionFocused[edit]
Overrides: UTUITabPage_Options.OnOptionList_OptionFocused
Callback for when an option is focused, by default tries to set the description label for this tab page.
OnResetToDefaults_Confirm[edit]
Overrides: UTUITabPage_Options.OnResetToDefaults_Confirm
(Description copied from UTUITabPage_Options.OnResetToDefaults_Confirm)
Callback for the reset to defaults confirmation dialog box.
Parameters:
- SelectionIdx - Selected item
- PlayerIndex - Index of player that performed the action.
OnShowKeyboard[edit]
Overrides: UTUITabPage_Options.OnShowKeyboard
Shows the onscreen keyboard using the currently selected option as a target.