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UE3:UTUITabPage_VoteTab instance functions (UT3)

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Instance functions[edit]

BeginVoting[edit]

function BeginVoting (UTVoteReplicationInfo VoteRI)


CheckGameStatus[edit]

function CheckGameStatus ()


DisplayGameTransferPending[edit]

function DisplayGameTransferPending ()


DisplayMapTransferPending[edit]

function DisplayMapTransferPending ()


DisplayMutTransferPending[edit]

function DisplayMutTransferPending ()


DrawVote[edit]

function bool DrawVote (UTSimpleList SimpleList, int ItemIndex, float XPos, out float YPos)


DrawVotePostSelectionBar[edit]

function bool DrawVotePostSelectionBar (UTSimpleList SimpleList, float YPos, float Width, float Height)


FindWinningMap[edit]

function FindWinningMap ()


GetAvailableListMapIdx[edit]

final function int GetAvailableListMapIdx ()


GetGameListGameIdx[edit]

final function int GetGameListGameIdx ()


GetMapFriendlyName[edit]

function string GetMapFriendlyName (string Map)


GetMapListMapIdx[edit]

final function int GetMapListMapIdx ()


GetPlayerCount[edit]

final function float GetPlayerCount ()


GetSelectedMutIdx[edit]

final function int GetSelectedMutIdx ()


GetVotedMapsIndex[edit]

final function int GetVotedMapsIndex ()


GetVoteRI[edit]

function UTVoteReplicationInfo GetVoteRI ()


InitializeStringDataStore[edit]

final function InitializeStringDataStore ()


OnActiveStateChanged[edit]

function OnActiveStateChanged (UIScreenObject Sender, int PlayerIndex, UIState NewlyActiveState, optional UIState PreviouslyActiveState)

Overrides: UITabPage.OnActiveStateChanged

(Description copied from UITabPage.OnActiveStateChanged)
Called when a new UIState becomes the widget's currently active state, after all activation logic has occurred.

Parameters:

  • Sender - the widget that changed states.
  • PlayerIndex - the index [into the GamePlayers array] for the player that activated this state.
  • NewlyActiveState - the state that is now active
  • PreviouslyActiveState - the state that used the be the widget's currently active state.

OnComboValueChanged[edit]

function OnComboValueChanged (UIObject Sender, int PlayerIndex)


OnForceMutOff[edit]

function bool OnForceMutOff (UIScreenObject Sender, int InPlayerIndex)


OnForceMutOn[edit]

function bool OnForceMutOn (UIScreenObject Sender, int InPlayerIndex)


OnForceVote[edit]

function bool OnForceVote (UIScreenObject Sender, int InPlayerIndex)


OnListStateChanged[edit]

function OnListStateChanged (UIScreenObject Sender, int PlayerIndex, UIState NewlyActiveState, optional UIState PreviouslyActiveState)


OnListSubmitSelection[edit]

function OnListSubmitSelection (UIList Sender, int PlayerIndex)


OnVote[edit]

function bool OnVote (UIScreenObject Sender, int InPlayerIndex)


RecordVote[edit]

function RecordVote (UTSimpleList SourceList, int SelectedIndex, int PlayerIndex)


RefreshAvailableMaps[edit]

function RefreshAvailableMaps (UTVoteReplicationInfo VRI)


RefreshGameList[edit]

function RefreshGameList (UTVoteReplicationInfo VRI)


RefreshMapList[edit]

function RefreshMapList (UTVoteReplicationInfo VRI)


RefreshMutatorList[edit]

function RefreshMutatorList (UTVoteReplicationInfo VRI, optional bool bFullUpdate)


RefreshVotedMaps[edit]

function RefreshVotedMaps (UTVoteReplicationInfo VRI)


ResetVoteLists[edit]

function ResetVoteLists ()


SetGameVoteListState[edit]

function SetGameVoteListState (EVoteListState ListState)


SetMapVoteListState[edit]

function SetMapVoteListState (EVoteListState ListState)


SetMutatorVoteListState[edit]

function SetMutatorVoteListState (EVoteListState ListState)


SetupButtonBar[edit]

function SetupButtonBar (UTUIButtonBar ButtonBar)

Overrides: UTTabPage.SetupButtonBar

Callback allowing the tabpage to setup the button bar for the current scene.

SetupMutatorToolTip[edit]

function bool SetupMutatorToolTip (UIObject Sender, out UIToolTip CustomToolTip)


TabTick[edit]

function TabTick (float DeltaTime)

This tab is being ticked

TrimGameType[edit]

function string TrimGameType (string Map)

OBSOLETE - used GetMapFriendlyName

UpdateGameVoteLists[edit]

function UpdateGameVoteLists (UTVoteReplicationInfo VRI)


UpdateMapVoteLists[edit]

function UpdateMapVoteLists (UTVoteReplicationInfo VRI)


UpdateMutatorVoteLists[edit]

function UpdateMutatorVoteLists (UTVoteReplicationInfo VRI, optional bool bFullUpdate)