I love the smell of UnrealEd crashing in the morning. – tarquin

UE3:UTUI_Widget (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> UIRoot >> UIScreenObject >> UIObject >> UTUI_Widget
Package: 
UTGame
Direct subclasses:
UTUIButtonBar, UTDrawPanel, UTUIOptionButton, UTUI_HudWidget
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Our Widgets are collections of UIObjects that are group together with the glue logic to make them tick.

Properties[edit]

bRequiresTick[edit]

Type: bool

If true, this object require tick

UTSceneOwner[edit]

Type: UTUIScene

Cached link to the UTUIScene that owns this widget

Subobjects[edit]

WidgetEventComponent[edit]

Class: Engine.UIComp_Event

Inherits from: UIObject.WidgetEventComponent

No new values.

Instance functions[edit]

FindDataStore[edit]

function UIDataStore FindDataStore (name DataStoreTag)

Returns:

Returns a datastore given its tag.

GetPlayerControllerId[edit]

function int GetPlayerControllerId (int PlayerIndex)

Returns:

Returns the controller id of a player given its player index.

NotifyGameSessionEnded[edit]

function NotifyGameSessionEnded ()