My program doesn't have bugs. It just develops random features.

Difference between revisions of "UE3:UTVehicleFactory Scavenger (UT3)"

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| {{tl|DrawScale||Actor}}
 
| {{tl|DrawScale||Actor}}
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| 0.5
 
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| {{tl|VehicleClassPath||UTVehicleFactory}}
 
| {{tl|VehicleClassPath||UTVehicleFactory}}

Latest revision as of 07:40, 23 May 2008

UT3 Object >> Actor >> NavigationPoint >> UTVehicleFactory >> UTVehicleFactory_Scavenger
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
Components[0] ArrowComponent'Arrow'
Components[1] CylinderComponent'CollisionCylinder'
Components[2] PathRenderingComponent'PathRenderer'
Components[3] SkeletalMeshComponent'SVehicleMesh'
DrawScale 0.5
VehicleClassPath "UTGameContent.UTVehicle_Scavenger_Content"

Subobjects[edit]

Arrow[edit]

Class: Engine.ArrowComponent

Inherits from: UTVehicleFactory.Arrow

No new values.

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTVehicleFactory.CollisionCylinder

Property Value
CollisionHeight 40.0
CollisionRadius 100.0

PathRenderer[edit]

Class: Engine.PathRenderingComponent

Inherits from: UTVehicleFactory.PathRenderer

No new values.

SVehicleMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicleFactory.SVehicleMesh

Property Value
SkeletalMesh SkeletalMesh'VH_Scavenger.Mesh.SK_VH_Scavenger_Torso'