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Difference between revisions of "UE3:UTVehicleFactory ShieldedTurret Stinger (UT3)"

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Latest revision as of 07:40, 23 May 2008

UT3 Object >> Actor >> NavigationPoint >> UTVehicleFactory >> UTVehicleFactory_TrackTurretBase >> UTVehicleFactory_ShieldedTurret_Stinger
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
Components[0] ArrowComponent'Arrow'
Components[1] CylinderComponent'CollisionCylinder'
Components[2] PathRenderingComponent'PathRenderer'
Components[3] SkeletalMeshComponent'SVehicleMesh'
SpawnRotationOffset
Member Value
Pitch 0
Roll 0
Yaw 16384
VehicleClassPath "UTGameContent.UTVehicle_ShieldedTurret_Stinger"

Subobjects[edit]

Arrow[edit]

Class: Engine.ArrowComponent

Inherits from: UTVehicleFactory_TrackTurretBase.Arrow

No new values.

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTVehicleFactory_TrackTurretBase.CollisionCylinder

Property Value
CollisionHeight 80.0
CollisionRadius 100.0

PathRenderer[edit]

Class: Engine.PathRenderingComponent

Inherits from: UTVehicleFactory_TrackTurretBase.PathRenderer

No new values.

SVehicleMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicleFactory_TrackTurretBase.SVehicleMesh

Property Value
Scale 3.5
SkeletalMesh SkeletalMesh'VH_Turret.Mesh.SK_VH_TurretSmall'
Translation
Member Value
X 0.0
Y 0.0
Z -55.0