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Difference between revisions of "UE3:UTVehicleScorpionWheel (UT3)"
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| {{tl|HandbrakeLatSlipFactor||SVehicleWheel}} | | {{tl|HandbrakeLatSlipFactor||SVehicleWheel}} | ||
− | | 0. | + | | 0.3 |
|- | |- | ||
| {{tl|HandbrakeLongSlipFactor||SVehicleWheel}} | | {{tl|HandbrakeLongSlipFactor||SVehicleWheel}} | ||
− | | 0. | + | | 0.7 |
|- | |- | ||
| {{tl|LatSlipFactor||SVehicleWheel}} | | {{tl|LatSlipFactor||SVehicleWheel}} | ||
− | | 2. | + | | 2.75 |
|- | |- | ||
| {{tl|LongSlipFactor||SVehicleWheel}} | | {{tl|LongSlipFactor||SVehicleWheel}} |
Latest revision as of 07:40, 23 May 2008
Object >> Component >> SVehicleWheel >> UTVehicleWheel >> UTVehicleScorpionWheel |
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
bPoweredWheel | True |
bUseMaterialSpecificEffects | True |
HandbrakeLatSlipFactor | 0.3 |
HandbrakeLongSlipFactor | 0.7 |
LatSlipFactor | 2.75 |
LongSlipFactor | 2.0 |
ParkedSlipFactor | 10.0 |
SuspensionTravel | 40.0 |
WheelRadius | 27.0 |