Gah - a solution with more questions. – EntropicLqd

Difference between revisions of "UE3:UTVehicle Cicada Content defaults (UT3)"

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Line 726: Line 726:
 
|}
 
|}
 
|-
 
|-
| {{tl|VehicleEffects||UTVehicle}}[10]
+
| {{tl|VehicleEffects||UTVehicle}}[2]
 
|  
 
|  
 
{| class="list defaults"
 
{| class="list defaults"
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! Value
 
! Value
 +
|-
 +
| bHighDetailOnly
 +
| True
 
|-
 
|-
 
| bRestartRunning
 
| bRestartRunning
Line 739: Line 742:
 
|-
 
|-
 
| EffectSocket
 
| EffectSocket
| 'GroundEffectBase'
+
| 'LeftWingtip'
 
|-
 
|-
 
| EffectStartTag
 
| EffectStartTag
Line 745: Line 748:
 
|-
 
|-
 
| EffectTemplate
 
| EffectTemplate
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_GroundEffect'
+
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_Contrail'
 
|}
 
|}
 
|-
 
|-
| {{tl|VehicleEffects||UTVehicle}}[11]
+
| {{tl|VehicleEffects||UTVehicle}}[3]
 
|  
 
|  
 
{| class="list defaults"
 
{| class="list defaults"
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! Value
 
! Value
 +
|-
 +
| bHighDetailOnly
 +
| True
 
|-
 
|-
 
| bRestartRunning
 
| bRestartRunning
Line 761: Line 767:
 
|-
 
|-
 
| EffectSocket
 
| EffectSocket
| 'LeftExhaust'
+
| 'RightWingtip'
 
|-
 
|-
 
| EffectStartTag
 
| EffectStartTag
Line 767: Line 773:
 
|-
 
|-
 
| EffectTemplate
 
| EffectTemplate
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_Exhaust'
+
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_Contrail'
 
|}
 
|}
 
|-
 
|-
| {{tl|VehicleEffects||UTVehicle}}[12]
+
| {{tl|VehicleEffects||UTVehicle}}[4]
 
|  
 
|  
 
{| class="list defaults"
 
{| class="list defaults"
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! Value
 
! Value
 +
|-
 +
| bHighDetailOnly
 +
| True
 
|-
 
|-
 
| bRestartRunning
 
| bRestartRunning
Line 783: Line 792:
 
|-
 
|-
 
| EffectSocket
 
| EffectSocket
| 'RightExhaust'
+
| 'LeftFrtTrail'
 
|-
 
|-
 
| EffectStartTag
 
| EffectStartTag
Line 789: Line 798:
 
|-
 
|-
 
| EffectTemplate
 
| EffectTemplate
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_Exhaust'
+
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_Contrail'
 
|}
 
|}
 
|-
 
|-
| {{tl|VehicleEffects||UTVehicle}}[13]
+
| {{tl|VehicleEffects||UTVehicle}}[5]
 
|  
 
|  
 
{| class="list defaults"
 
{| class="list defaults"
Line 808: Line 817:
 
|-
 
|-
 
| EffectSocket
 
| EffectSocket
| 'LeftWingTipB'
+
| 'RightFrtTrail'
 
|-
 
|-
 
| EffectStartTag
 
| EffectStartTag
Line 817: Line 826:
 
|}
 
|}
 
|-
 
|-
| {{tl|VehicleEffects||UTVehicle}}[14]
+
| {{tl|VehicleEffects||UTVehicle}}[6]
 
|  
 
|  
 
{| class="list defaults"
 
{| class="list defaults"
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! Value
 
! Value
|-
 
| bHighDetailOnly
 
| True
 
 
|-
 
|-
 
| bRestartRunning
 
| bRestartRunning
Line 830: Line 836:
 
|-
 
|-
 
| EffectEndTag
 
| EffectEndTag
| 'EngineStop'
+
| 'STOP_TurretWeapon01'
 
|-
 
|-
 
| EffectSocket
 
| EffectSocket
| 'RightWingtipB'
+
| 'Turret_Gun_Socket_02'
 
|-
 
|-
 
| EffectStartTag
 
| EffectStartTag
| 'EngineStart'
+
| 'TurretWeapon01'
 
|-
 
|-
 
| EffectTemplate
 
| EffectTemplate
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_Contrail'
+
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_2ndAltFlash'
 
|}
 
|}
 
|-
 
|-
| {{tl|VehicleEffects||UTVehicle}}[15]
+
| {{tl|VehicleEffects||UTVehicle}}[7]
 
|  
 
|  
 
{| class="list defaults"
 
{| class="list defaults"
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! Value
 
! Value
 +
|-
 +
| bRestartRunning
 +
| True
 
|-
 
|-
 
| EffectEndTag
 
| EffectEndTag
| 'NoDamageSmoke'
+
| 'STOP_TurretWeapon02'
 
|-
 
|-
 
| EffectSocket
 
| EffectSocket
| 'DamageSmoke_01'
+
| 'Turret_Gun_Socket_03'
 
|-
 
|-
 
| EffectStartTag
 
| EffectStartTag
| 'DamageSmoke'
+
| 'TurretWeapon02'
 
|-
 
|-
 
| EffectTemplate
 
| EffectTemplate
| {{cl|ParticleSystem}}'Envy_Effects.Vehicle_Damage.P_Vehicle_Damage_1_Cicada'
+
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_2ndAltFlash'
 
|}
 
|}
 
|-
 
|-
| {{tl|VehicleEffects||UTVehicle}}[2]
+
| {{tl|VehicleEffects||UTVehicle}}[8]
 
|  
 
|  
 
{| class="list defaults"
 
{| class="list defaults"
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! Value
 
! Value
|-
 
| bHighDetailOnly
 
| True
 
 
|-
 
|-
 
| bRestartRunning
 
| bRestartRunning
Line 874: Line 880:
 
|-
 
|-
 
| EffectEndTag
 
| EffectEndTag
| 'EngineStop'
+
| 'STOP_TurretWeapon00'
 
|-
 
|-
 
| EffectSocket
 
| EffectSocket
| 'LeftWingtip'
+
| 'Turret_Gun_Socket_01'
 
|-
 
|-
 
| EffectStartTag
 
| EffectStartTag
| 'EngineStart'
+
| 'TurretWeapon00'
 
|-
 
|-
 
| EffectTemplate
 
| EffectTemplate
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_Contrail'
+
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_2ndAltFlash'
 
|}
 
|}
 
|-
 
|-
| {{tl|VehicleEffects||UTVehicle}}[3]
+
| {{tl|VehicleEffects||UTVehicle}}[9]
 
|  
 
|  
 
{| class="list defaults"
 
{| class="list defaults"
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! Value
 
! Value
|-
 
| bHighDetailOnly
 
| True
 
 
|-
 
|-
 
| bRestartRunning
 
| bRestartRunning
Line 899: Line 902:
 
|-
 
|-
 
| EffectEndTag
 
| EffectEndTag
| 'EngineStop'
+
| 'STOP_TurretWeapon03'
 
|-
 
|-
 
| EffectSocket
 
| EffectSocket
| 'RightWingtip'
+
| 'Turret_Gun_Socket_04'
 
|-
 
|-
 
| EffectStartTag
 
| EffectStartTag
| 'EngineStart'
+
| 'TurretWeapon03'
 
|-
 
|-
 
| EffectTemplate
 
| EffectTemplate
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_Contrail'
+
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_2ndAltFlash'
 
|}
 
|}
 
|-
 
|-
| {{tl|VehicleEffects||UTVehicle}}[4]
+
| {{tl|VehicleEffects||UTVehicle}}[10]
 
|  
 
|  
 
{| class="list defaults"
 
{| class="list defaults"
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! Value
 
! Value
|-
 
| bHighDetailOnly
 
| True
 
 
|-
 
|-
 
| bRestartRunning
 
| bRestartRunning
Line 927: Line 927:
 
|-
 
|-
 
| EffectSocket
 
| EffectSocket
| 'LeftFrtTrail'
+
| 'GroundEffectBase'
 
|-
 
|-
 
| EffectStartTag
 
| EffectStartTag
Line 933: Line 933:
 
|-
 
|-
 
| EffectTemplate
 
| EffectTemplate
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_Contrail'
+
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_GroundEffect'
 
|}
 
|}
 
|-
 
|-
| {{tl|VehicleEffects||UTVehicle}}[5]
+
| {{tl|VehicleEffects||UTVehicle}}[11]
 
|  
 
|  
 
{| class="list defaults"
 
{| class="list defaults"
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! Value
 
! Value
|-
 
| bHighDetailOnly
 
| True
 
 
|-
 
|-
 
| bRestartRunning
 
| bRestartRunning
Line 952: Line 949:
 
|-
 
|-
 
| EffectSocket
 
| EffectSocket
| 'RightFrtTrail'
+
| 'LeftExhaust'
 
|-
 
|-
 
| EffectStartTag
 
| EffectStartTag
Line 958: Line 955:
 
|-
 
|-
 
| EffectTemplate
 
| EffectTemplate
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_Contrail'
+
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_Exhaust'
 
|}
 
|}
 
|-
 
|-
| {{tl|VehicleEffects||UTVehicle}}[6]
+
| {{tl|VehicleEffects||UTVehicle}}[12]
 
|  
 
|  
 
{| class="list defaults"
 
{| class="list defaults"
Line 971: Line 968:
 
|-
 
|-
 
| EffectEndTag
 
| EffectEndTag
| 'STOP_TurretWeapon01'
+
| 'EngineStop'
 
|-
 
|-
 
| EffectSocket
 
| EffectSocket
| 'Turret_Gun_Socket_02'
+
| 'RightExhaust'
 
|-
 
|-
 
| EffectStartTag
 
| EffectStartTag
| 'TurretWeapon01'
+
| 'EngineStart'
 
|-
 
|-
 
| EffectTemplate
 
| EffectTemplate
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_2ndAltFlash'
+
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_Exhaust'
 
|}
 
|}
 
|-
 
|-
| {{tl|VehicleEffects||UTVehicle}}[7]
+
| {{tl|VehicleEffects||UTVehicle}}[13]
 
|  
 
|  
 
{| class="list defaults"
 
{| class="list defaults"
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! Value
 
! Value
 +
|-
 +
| bHighDetailOnly
 +
| True
 
|-
 
|-
 
| bRestartRunning
 
| bRestartRunning
Line 993: Line 993:
 
|-
 
|-
 
| EffectEndTag
 
| EffectEndTag
| 'STOP_TurretWeapon02'
+
| 'EngineStop'
 
|-
 
|-
 
| EffectSocket
 
| EffectSocket
| 'Turret_Gun_Socket_03'
+
| 'LeftWingTipB'
 
|-
 
|-
 
| EffectStartTag
 
| EffectStartTag
| 'TurretWeapon02'
+
| 'EngineStart'
 
|-
 
|-
 
| EffectTemplate
 
| EffectTemplate
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_2ndAltFlash'
+
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_Contrail'
 
|}
 
|}
 
|-
 
|-
| {{tl|VehicleEffects||UTVehicle}}[8]
+
| {{tl|VehicleEffects||UTVehicle}}[14]
 
|  
 
|  
 
{| class="list defaults"
 
{| class="list defaults"
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! Value
 
! Value
 +
|-
 +
| bHighDetailOnly
 +
| True
 
|-
 
|-
 
| bRestartRunning
 
| bRestartRunning
Line 1,015: Line 1,018:
 
|-
 
|-
 
| EffectEndTag
 
| EffectEndTag
| 'STOP_TurretWeapon00'
+
| 'EngineStop'
 
|-
 
|-
 
| EffectSocket
 
| EffectSocket
| 'Turret_Gun_Socket_01'
+
| 'RightWingtipB'
 
|-
 
|-
 
| EffectStartTag
 
| EffectStartTag
| 'TurretWeapon00'
+
| 'EngineStart'
 
|-
 
|-
 
| EffectTemplate
 
| EffectTemplate
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_2ndAltFlash'
+
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_Contrail'
 
|}
 
|}
 
|-
 
|-
| {{tl|VehicleEffects||UTVehicle}}[9]
+
| {{tl|VehicleEffects||UTVehicle}}[15]
 
|  
 
|  
 
{| class="list defaults"
 
{| class="list defaults"
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! {{tl|VehicleEffect||UTVehicle structs|Member}}
 
! Value
 
! Value
|-
 
| bRestartRunning
 
| True
 
 
|-
 
|-
 
| EffectEndTag
 
| EffectEndTag
| 'STOP_TurretWeapon03'
+
| 'NoDamageSmoke'
 
|-
 
|-
 
| EffectSocket
 
| EffectSocket
| 'Turret_Gun_Socket_04'
+
| 'DamageSmoke_01'
 
|-
 
|-
 
| EffectStartTag
 
| EffectStartTag
| 'TurretWeapon03'
+
| 'DamageSmoke'
 
|-
 
|-
 
| EffectTemplate
 
| EffectTemplate
| {{cl|ParticleSystem}}'VH_Cicada.Effects.P_VH_Cicada_2ndAltFlash'
+
| {{cl|ParticleSystem}}'Envy_Effects.Vehicle_Damage.P_Vehicle_Damage_1_Cicada'
 
|}
 
|}
 
|}
 
|}

Revision as of 02:44, 26 July 2008

Default values

Property Value
bHasEnemyVehicleSound True
BigExplosionSocket 'VH_Death'
BigExplosionTemplates[0]
Member Value
MinDistance 350.0
Template ParticleSystem'Envy_Effects.VH_Deaths.P_VH_Death_SMALL_Far'
BigExplosionTemplates[1]
Member Value
Template ParticleSystem'Envy_Effects.VH_Deaths.P_VH_Death_SMALL_Near'
BurnOutMaterial[0] MaterialInstanceTimeVarying'VH_Cicada.Materials.MITV_VH_Cicada_Red_BO'
BurnOutMaterial[1] MaterialInstanceTimeVarying'VH_Cicada.Materials.MITV_VH_Cicada_Blue_BO'
CollisionSound SoundCue'A_Vehicle_Cicada.SoundCues.A_Vehicle_Cicada_Collide'
Components[4] AudioComponent'RaptorEngineSound'
Components[5] AudioComponent'BaseScrapeSound'
ContrailEffectIndices[0] 2
ContrailEffectIndices[1] 3
ContrailEffectIndices[2] 4
ContrailEffectIndices[3] 5
ContrailEffectIndices[4] 13
ContrailEffectIndices[5] 14
DamageMorphTargets[0]
Member Value
DamagePropNames
  1. 'Damage2'
Health 150
InfluenceBone 'Lt_Gun_Yaw'
DamageMorphTargets[1]
Member Value
DamagePropNames
  1. 'Damage2'
Health 150
InfluenceBone 'Rt_Gun_Yaw'
DamageMorphTargets[2]
Member Value
DamagePropNames
  1. 'Damage1'
Health 150
InfluenceBone 'FrontGuardDamage'
DamageMorphTargets[3]
Member Value
DamagePropNames
  1. 'Damage3'
Health 150
InfluenceBone 'MainTurret_Yaw'
DamageParamScaleLevels[0]
Member Value
DamageParamName 'Damage1'
Scale 3.0
DamageParamScaleLevels[1]
Member Value
DamageParamName 'Damage2'
Scale 1.5
DamageParamScaleLevels[2]
Member Value
DamageParamName 'Damage3'
Scale 2.5
DrawScale 1.3
EnemyVehicleSound[0] SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_EnemyCicada'
EnemyVehicleSound[1] SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_EnemyCicada'
EnemyVehicleSound[2] SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyCicada'
EngineSound AudioComponent'RaptorEngineSound'
EnterVehicleSound SoundCue'A_Vehicle_Cicada.SoundCues.A_Vehicle_Cicada_Start'
ExitVehicleSound SoundCue'A_Vehicle_Cicada.SoundCues.A_Vehicle_Cicada_Stop'
ExplosionSound SoundCue'A_Vehicle_Cicada.SoundCues.A_Vehicle_Cicada_Explode'
GroundEffectIndices[0] 10
Health 500
HoverBoardAttachSockets[0] 'HoverAttach00'
HoverBoardAttachSockets[1] 'HoverAttach01'
HudCoords
Member Value
U 106.0
UL -106.0
V 125.0
VL 124.0
IconCoords
Member Value
U 988.0
UL 33.0
V 0.0
VL 42.0
JetEffectIndices[0] 11
JetEffectIndices[1] 12
JetScalingParam 'jetscale'
PassengerTeamBeaconOffset
Member Value
X -125.0
Y 0.0
Z -105.0
ReferenceMovementMesh StaticMesh'Envy_Effects.Mesh.S_Air_Wind_Ball'
ScrapeSound AudioComponent'BaseScrapeSound'
Seats[0]
Member Value
CameraBaseOffset
Member Value
X 0.0
Y 0.0
Z 25.0
CameraOffset -400.0
CameraTag 'ViewSocket'
GunClass Class'UTGameContent.UTVWeap_CicadaMissileLauncher'
GunPivotPoints
  1. 'Main'
GunSocket
  1. 'Gun_Socket_02'
  2. 'Gun_Socket_01'
SeatIconPOS
Member Value
X 0.48
Y 0.25
TurretControls
  1. 'LauncherA'
  2. 'LauncherB'
WeaponEffects
Member Value
Offset
Member Value
X -80.0
Y 0.0
Z 0.0
Scale3D
Member Value
X 12.0
Y 15.0
Z 15.0
SocketName 'Gun_Socket_01'
Member Value
Offset
Member Value
X -80.0
Y 0.0
Z 0.0
Scale3D
Member Value
X 12.0
Y 15.0
Z 15.0
SocketName 'Gun_Socket_02'
Seats[1]
Member Value
CameraTag 'Turret_ViewSocket'
GunClass Class'UTGameContent.UTVWeap_CicadaTurret'
GunPivotPoints
  1. 'MainTurret_Pitch'
GunSocket
  1. 'Turret_Gun_Socket_01'
  2. 'Turret_Gun_Socket_02'
  3. 'Turret_Gun_Socket_03'
  4. 'Turret_Gun_Socket_04'
SeatIconPOS
Member Value
X 0.48
Y 0.56
TurretControls
  1. 'Turret_Rotate'
TurretVarPrefix "Turret"
ViewPitchMax 1.0
ViewPitchMin -14000.0
WeaponEffects
Member Value
Offset
Member Value
X -80.0
Y 0.0
Z 0.0
Scale3D
Member Value
X 8.0
Y 10.0
Z 10.0
SocketName 'Turret_Gun_Socket_04'
Member Value
Offset
Member Value
X -80.0
Y 0.0
Z 0.0
Scale3D
Member Value
X 8.0
Y 10.0
Z 10.0
SocketName 'Turret_Gun_Socket_03'
SpawnMaterialLists[0]
Member Value
Materials
  1. MaterialInstanceConstant'VH_Cicada.Materials.MI_VH_Cicada_Spawn_Red'
SpawnMaterialLists[1]
Member Value
Materials
  1. MaterialInstanceConstant'VH_Cicada.Materials.MI_VH_Cicada_Spawn_Blue'
StayUprightConstraintInstance RB_ConstraintInstance'UTGameContent.Default__UTVehicle_Cicada_Content:MyStayUprightConstraintInstance_0'
StayUprightConstraintSetup RB_StayUprightSetup'UTGameContent.Default__UTVehicle_Cicada_Content:MyStayUprightSetup_0'
TeamMaterials[0] MaterialInstanceConstant'VH_Cicada.Materials.MI_VH_Cicada_Red'
TeamMaterials[1] MaterialInstanceConstant'VH_Cicada.Materials.MI_VH_Cicada_Blue'
TurretBeamTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_2ndPrim_Beam'
VehicleAnims[0]
Member Value
AnimPlayerName 'CicadaPlayer'
AnimRate 1.0
AnimSeqs
  1. 'InActiveStill'
AnimTag 'Created'
VehicleAnims[1]
Member Value
AnimPlayerName 'CicadaPlayer'
AnimRate 1.0
AnimSeqs
  1. 'GetIn'
AnimTag 'EngineStart'
VehicleAnims[2]
Member Value
AnimPlayerName 'CicadaPlayer'
AnimRate 1.0
AnimSeqs
  1. 'Idle'
AnimTag 'Idle'
bAnimLoopLastSeq True
VehicleAnims[3]
Member Value
AnimPlayerName 'CicadaPlayer'
AnimRate 1.0
AnimSeqs
  1. 'GetOut'
AnimTag 'EngineStop'
VehicleEffects[0]
Member Value
bRestartRunning True
EffectSocket 'Gun_Socket_01'
EffectStartTag 'CicadaWeapon01'
EffectTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_Muzzleflash'
VehicleEffects[1]
Member Value
bRestartRunning True
EffectSocket 'Gun_Socket_02'
EffectStartTag 'CicadaWeapon02'
EffectTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_Muzzleflash'
VehicleEffects[2]
Member Value
bHighDetailOnly True
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'LeftWingtip'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_Contrail'
VehicleEffects[3]
Member Value
bHighDetailOnly True
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'RightWingtip'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_Contrail'
VehicleEffects[4]
Member Value
bHighDetailOnly True
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'LeftFrtTrail'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_Contrail'
VehicleEffects[5]
Member Value
bHighDetailOnly True
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'RightFrtTrail'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_Contrail'
VehicleEffects[6]
Member Value
bRestartRunning True
EffectEndTag 'STOP_TurretWeapon01'
EffectSocket 'Turret_Gun_Socket_02'
EffectStartTag 'TurretWeapon01'
EffectTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_2ndAltFlash'
VehicleEffects[7]
Member Value
bRestartRunning True
EffectEndTag 'STOP_TurretWeapon02'
EffectSocket 'Turret_Gun_Socket_03'
EffectStartTag 'TurretWeapon02'
EffectTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_2ndAltFlash'
VehicleEffects[8]
Member Value
bRestartRunning True
EffectEndTag 'STOP_TurretWeapon00'
EffectSocket 'Turret_Gun_Socket_01'
EffectStartTag 'TurretWeapon00'
EffectTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_2ndAltFlash'
VehicleEffects[9]
Member Value
bRestartRunning True
EffectEndTag 'STOP_TurretWeapon03'
EffectSocket 'Turret_Gun_Socket_04'
EffectStartTag 'TurretWeapon03'
EffectTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_2ndAltFlash'
VehicleEffects[10]
Member Value
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'GroundEffectBase'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_GroundEffect'
VehicleEffects[11]
Member Value
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'LeftExhaust'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_Exhaust'
VehicleEffects[12]
Member Value
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'RightExhaust'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_Exhaust'
VehicleEffects[13]
Member Value
bHighDetailOnly True
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'LeftWingTipB'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_Contrail'
VehicleEffects[14]
Member Value
bHighDetailOnly True
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'RightWingtipB'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_Contrail'
VehicleEffects[15]
Member Value
EffectEndTag 'NoDamageSmoke'
EffectSocket 'DamageSmoke_01'
EffectStartTag 'DamageSmoke'
EffectTemplate ParticleSystem'Envy_Effects.Vehicle_Damage.P_Vehicle_Damage_1_Cicada'

Subobjects

BaseScrapeSound

Class: Engine.AudioComponent

Property Value
SoundCue SoundCue'A_Gameplay.A_Gameplay_Onslaught_MetalScrape01Cue'

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: UTVehicle_Cicada.CollisionCylinder

Property Value
CollisionHeight 70.0
CollisionRadius 240.0
Translation
Member Value
X -40.0
Y 0.0
Z 40.0

MyLightEnvironment

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTVehicle_Cicada.MyLightEnvironment

No new values.

MyStayUprightConstraintInstance_0

Class: Engine.RB_ConstraintInstance

Inherits from: UTVehicle_Cicada.MyStayUprightConstraintInstance_0

No new values.

MyStayUprightSetup_0

Class: Engine.RB_StayUprightSetup

Inherits from: UTVehicle_Cicada.MyStayUprightSetup_0

No new values.

RaptorEngineSound

Class: Engine.AudioComponent

Property Value
SoundCue SoundCue'A_Vehicle_Cicada.SoundCues.A_Vehicle_Cicada_EngineLoop'

SimObject

Class: UTGame.UTVehicleSimChopper

Inherits from: UTVehicle_Cicada.SimObject

No new values.

SVehicleMesh

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicle_Cicada.SVehicleMesh

Property Value
AnimSets[0] AnimSet'VH_Cicada.Anims.VH_Cicada_Anims'
AnimTreeTemplate AnimTree'VH_Cicada.Anims.AT_VH_Cicada'
PhysicsAsset PhysicsAsset'VH_Cicada.Mesh.SK_VH_Cicada_Physics'
SkeletalMesh SkeletalMesh'VH_Cicada.Mesh.SK_VH_Cicada'