UE3:UTVehicle_Cicada_Content (UT3)

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UT3 Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTHoverVehicle >> UTAirVehicle >> UTVehicle_Cicada >> UTVehicle_Cicada_Content
Package:
UTGameContent
This class in other games:

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Decoys

Type: array<UTDecoy>


Default values

See UTVehicle_Cicada_Content defaults.

Events

GetHomingTarget

event Actor GetHomingTarget (UTProjectile Seeker, Controller InstigatedBy)

Overrides: UTVehicle.GetHomingTarget

Check all of the active decoys and see if any take effect.

IncomingMissile

event IncomingMissile (Projectile P)

Overrides: UTVehicle.IncomingMissile

(Description copied from UTVehicle.IncomingMissile)
This function is called from an incoming missile that is targetting this vehicle

Parameters:

  • P - The incoming projectile

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: UTVehicle.PostBeginPlay

Initialization