Default values
Property |
Value |
AfterburnerSound |
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_ThrustCue' |
BeamAmbientSound |
AudioComponent'BeamAmbientSoundComponent' |
BeamFireSound |
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_AltBeamCue' |
BeamSockets[0] |
'ArmSocket0' |
BeamSockets[1] |
'ArmSocket1' |
BeamSockets[2] |
'ArmSocket2' |
BeamSockets[3] |
'ArmSocket3' |
BeamStartSound |
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_AltBeamStartCue' |
BeamStopSound |
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_AltBeamStopCue' |
BeamTemplate |
ParticleSystem'VH_Fury.Effects.P_VH_Fury_AltBeam' |
bHasEnemyVehicleSound |
True |
BigExplosionSocket |
'VH_Death' |
BigExplosionTemplates[0] |
|
BigExplosionTemplates[1] |
|
BoostCameraShake |
CameraAnim'Camera_FX.VH_Fury.C_VH_Fury_Boost' |
BoostComponent |
AudioComponent'BoostAmbientSoundComponent' |
BoosterNames[0] |
'MainThrustersBoost' |
BoosterNames[1] |
'LeftThrustersBoost' |
BoosterNames[2] |
'RightThrustersBoost' |
BurnOutMaterial[0] |
MaterialInstanceTimeVarying'VH_Fury.Materials.MITV_VH_Fury_Red_BO' |
BurnOutMaterial[1] |
MaterialInstanceTimeVarying'VH_Fury.Materials.MITV_VH_Fury_Blue_BO' |
CollisionSound |
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_Collide' |
Components[4] |
AudioComponent'FuryEngineSound' |
Components[5] |
AudioComponent'BaseScrapeSound' |
Components[6] |
AudioComponent'BeamAmbientSoundComponent' |
Components[7] |
AudioComponent'BoostAmbientSoundComponent' |
DamageMorphTargets[0] |
Member |
Value |
DamagePropNames |
- 'Damage2'
|
Health |
100 |
InfluenceBone |
'Tail_Damage1' |
MorphNodeName |
'MorphNodeW_Bottom' |
|
DamageMorphTargets[1] |
Member |
Value |
DamagePropNames |
- 'Damage1'
|
Health |
100 |
InfluenceBone |
'Lt_Wing_Damage1' |
MorphNodeName |
'MorphNodeW_Left' |
|
DamageMorphTargets[2] |
Member |
Value |
DamagePropNames |
- 'Damage1'
|
Health |
100 |
InfluenceBone |
'Lt_Wing_Damage2' |
MorphNodeName |
'MorphNodeW_Left' |
|
DamageMorphTargets[3] |
Member |
Value |
DamagePropNames |
- 'Damage1'
|
Health |
100 |
InfluenceBone |
'Rt_Wing_Damage1' |
MorphNodeName |
'MorphNodeW_Right' |
|
DamageMorphTargets[4] |
Member |
Value |
DamagePropNames |
- 'Damage1'
|
Health |
100 |
InfluenceBone |
'Rt_Wing_Damage2' |
MorphNodeName |
'MorphNodeW_Right' |
|
DamageMorphTargets[5] |
Member |
Value |
DamagePropNames |
- 'Damage3'
|
Health |
100 |
InfluenceBone |
'Base_Animated' |
|
DamageParamScaleLevels[0] |
Member |
Value |
DamageParamName |
'Damage1' |
Scale |
3.0 |
|
DamageParamScaleLevels[1] |
Member |
Value |
DamageParamName |
'Damage2' |
Scale |
3.0 |
|
DamageParamScaleLevels[2] |
Member |
Value |
DamageParamName |
'Damage3' |
Scale |
3.0 |
|
EndPointNormalLength |
-200.0 |
EndPointNormalParamName |
'FuryBeamTargetTangent' |
EndPointParamName |
'LinkBeamEnd' |
EnemyVehicleSound[0] |
SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_EnemyFury' |
EnemyVehicleSound[1] |
SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_EnemyFury' |
EnemyVehicleSound[2] |
SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyFury' |
EngineSound |
AudioComponent'FuryEngineSound' |
EnterVehicleSound |
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_StartCue' |
ExitVehicleSound |
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_StopCue' |
HoverBoardAttachSockets[0] |
'HoverAttach00' |
HoverBoardAttachSockets[1] |
'HoverAttach01' |
HudCoords |
Member |
Value |
000000,UL |
|
000000,VL |
|
U |
543.0 |
|
IconCoords |
Member |
Value |
000000,UL |
|
000000,V |
|
000000,VL |
|
U |
858.0 |
|
JetSFX[0] |
Member |
Value |
ExhaustTag |
'MainThrusters' |
|
JetSFX[1] |
Member |
Value |
ExhaustTag |
'LeftThrusters' |
|
JetSFX[2] |
Member |
Value |
ExhaustTag |
'RightThrusters' |
|
ReferenceMovementMesh |
StaticMesh'Envy_Effects.Mesh.S_Air_Wind_Ball' |
ScrapeSound |
AudioComponent'BaseScrapeSound' |
Seats[0] |
Member |
Value |
000000,SeatIconPOS |
|
CameraBaseOffset |
Member |
Value |
000000,Y |
|
000000,Z |
|
X |
0.0 |
|
CameraOffset |
-400.0 |
GunClass |
Class'UTGameContent.UTVWeap_FuryGun' |
GunPivotPoints |
- 'LeftCannon'
- 'RightCannon'
|
GunSocket |
- 'LeftCannonA'
- 'RightCannonA'
- 'LeftCannonB'
- 'RightCannonB'
- 'LeftCannonC'
- 'RightCannonC'
|
TurretControls |
- 'LeftTurretConstraint'
- 'RightTurretConstraint'
- 'LeftTentacleTurretConstraint'
- 'RightTentacleTurretConstraint'
|
WeaponEffects |
Member |
Value |
Scale3D |
Member |
Value |
000000,Y |
|
000000,Z |
|
X |
5.0 |
|
SocketName |
'ArmSocket0' |
Member |
Value |
Scale3D |
Member |
Value |
000000,Y |
|
000000,Z |
|
X |
5.0 |
|
SocketName |
'ArmSocket1' |
Member |
Value |
Scale3D |
Member |
Value |
000000,Y |
|
000000,Z |
|
X |
5.0 |
|
SocketName |
'ArmSocket2' |
Member |
Value |
Scale3D |
Member |
Value |
000000,Y |
|
000000,Z |
|
X |
5.0 |
|
SocketName |
'ArmSocket3' |
|
|
SpawnInSound |
SoundCue'A_Vehicle_Generic.Vehicle.VehicleFadeInNecris01Cue' |
SpawnMaterialLists[0] |
|
SpawnMaterialLists[1] |
|
SpawnOutSound |
SoundCue'A_Vehicle_Generic.Vehicle.VehicleFadeOutNecris01Cue' |
StayUprightConstraintInstance |
RB_ConstraintInstance'UTGameContent.Default__UTVehicle_Fury_Content:MyStayUprightConstraintInstance_1' |
StayUprightConstraintSetup |
RB_StayUprightSetup'UTGameContent.Default__UTVehicle_Fury_Content:MyStayUprightSetup_1' |
StrafeSound |
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_StrafeCue' |
TeamMaterials[0] |
MaterialInstanceConstant'VH_Fury.Materials.MI_VH_Fury_Red' |
TeamMaterials[1] |
MaterialInstanceConstant'VH_Fury.Materials.MI_VH_Fury_Blue' |
VehicleEffects[0] |
Member |
Value |
bRestartRunning |
True |
EffectEndTag |
'EngineStop' |
EffectSocket |
'ExhaustSocket' |
EffectStartTag |
'EngineStart' |
EffectTemplate |
ParticleSystem'VH_Fury.Effects.P_VH_Fury_Exhaust' |
EffectTemplate_Blue |
ParticleSystem'VH_Fury.Effects.P_VH_Fury_Exhaust_Blue' |
|
VehicleEffects[1] |
Member |
Value |
EffectEndTag |
'NoDamageSmoke' |
EffectSocket |
'DamageSmoke_01' |
EffectStartTag |
'DamageSmoke' |
EffectTemplate |
ParticleSystem'Envy_Effects.Vehicle_Damage.P_Vehicle_Damage_1_Fury' |
|
Subobjects
BaseScrapeSound
Class: Engine.AudioComponent
Property |
Value |
SoundCue |
SoundCue'A_Gameplay.A_Gameplay_Onslaught_MetalScrape01Cue' |
BeamAmbientSoundComponent
Class: Engine.AudioComponent
Property |
Value |
bShouldRemainActiveIfDropped |
True |
bStopWhenOwnerDestroyed |
True |
BoostAmbientSoundComponent
Class: Engine.AudioComponent
Property |
Value |
bShouldRemainActiveIfDropped |
True |
bStopWhenOwnerDestroyed |
True |
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: UTVehicle_Fury.CollisionCylinder
No new values.
FuryEngineSound
Class: Engine.AudioComponent
Property |
Value |
SoundCue |
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_EngineLoopCue' |
MyLightEnvironment
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTVehicle_Fury.MyLightEnvironment
No new values.
MyStayUprightConstraintInstance_1
Class: Engine.RB_ConstraintInstance
Inherits from: UTVehicle_Fury.MyStayUprightConstraintInstance_1
No new values.
MyStayUprightSetup_1
Class: Engine.RB_StayUprightSetup
Inherits from: UTVehicle_Fury.MyStayUprightSetup_1
No new values.
SimObject
Class: UTGame.UTVehicleSimChopper
Inherits from: UTVehicle_Fury.SimObject
No new values.
SVehicleMesh
Class: Engine.SkeletalMeshComponent
Inherits from: UTVehicle_Fury.SVehicleMesh
Property |
Value |
AnimSets[0] |
AnimSet'VH_Fury.Anims.K_VH_Fury' |
AnimTreeTemplate |
AnimTree'VH_Fury.Anims.AT_VH_Fury' |
MorphSets[0] |
MorphTargetSet'VH_Fury.Mesh.SK_VH_Fury_MorphTargets' |
PhysicsAsset |
PhysicsAsset'VH_Fury.Mesh.SK_VH_Fury_Physics' |
SkeletalMesh |
SkeletalMesh'VH_Fury.Mesh.SK_VH_Fury' |