Property
|
Value
|
AfterburnerSound
|
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_ThrustCue'
|
BeamAmbientSound
|
AudioComponent'BeamAmbientSoundComponent'
|
BeamFireSound
|
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_AltBeamCue'
|
BeamSockets[0]
|
'ArmSocket0'
|
BeamSockets[1]
|
'ArmSocket1'
|
BeamSockets[2]
|
'ArmSocket2'
|
BeamSockets[3]
|
'ArmSocket3'
|
BeamStartSound
|
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_AltBeamStartCue'
|
BeamStopSound
|
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_AltBeamStopCue'
|
BeamTemplate
|
ParticleSystem'VH_Fury.Effects.P_VH_Fury_AltBeam'
|
bHasEnemyVehicleSound
|
True
|
BigExplosionSocket
|
'VH_Death'
|
BigExplosionTemplates[0]
|
|
BigExplosionTemplates[1]
|
|
BoostCameraShake
|
CameraAnim'Camera_FX.VH_Fury.C_VH_Fury_Boost'
|
BoostComponent
|
AudioComponent'BoostAmbientSoundComponent'
|
BoosterNames[0]
|
'MainThrustersBoost'
|
BoosterNames[1]
|
'LeftThrustersBoost'
|
BoosterNames[2]
|
'RightThrustersBoost'
|
BurnOutMaterial[0]
|
MaterialInstanceTimeVarying'VH_Fury.Materials.MITV_VH_Fury_Red_BO'
|
BurnOutMaterial[1]
|
MaterialInstanceTimeVarying'VH_Fury.Materials.MITV_VH_Fury_Blue_BO'
|
CollisionSound
|
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_Collide'
|
Components[4]
|
AudioComponent'FuryEngineSound'
|
Components[5]
|
AudioComponent'BaseScrapeSound'
|
Components[6]
|
AudioComponent'BeamAmbientSoundComponent'
|
Components[7]
|
AudioComponent'BoostAmbientSoundComponent'
|
DamageMorphTargets[0]
|
Member
|
Value
|
DamagePropNames
|
- 'Damage2'
|
Health
|
100
|
InfluenceBone
|
'Tail_Damage1'
|
MorphNodeName
|
'MorphNodeW_Bottom'
|
|
DamageMorphTargets[1]
|
Member
|
Value
|
DamagePropNames
|
- 'Damage1'
|
Health
|
100
|
InfluenceBone
|
'Lt_Wing_Damage1'
|
MorphNodeName
|
'MorphNodeW_Left'
|
|
DamageMorphTargets[2]
|
Member
|
Value
|
DamagePropNames
|
- 'Damage1'
|
Health
|
100
|
InfluenceBone
|
'Lt_Wing_Damage2'
|
MorphNodeName
|
'MorphNodeW_Left'
|
|
DamageMorphTargets[3]
|
Member
|
Value
|
DamagePropNames
|
- 'Damage1'
|
Health
|
100
|
InfluenceBone
|
'Rt_Wing_Damage1'
|
MorphNodeName
|
'MorphNodeW_Right'
|
|
DamageMorphTargets[4]
|
Member
|
Value
|
DamagePropNames
|
- 'Damage1'
|
Health
|
100
|
InfluenceBone
|
'Rt_Wing_Damage2'
|
MorphNodeName
|
'MorphNodeW_Right'
|
|
DamageMorphTargets[5]
|
Member
|
Value
|
DamagePropNames
|
- 'Damage3'
|
Health
|
100
|
InfluenceBone
|
'Base_Animated'
|
|
DamageParamScaleLevels[0]
|
Member
|
Value
|
DamageParamName
|
'Damage1'
|
Scale
|
3.0
|
|
DamageParamScaleLevels[1]
|
Member
|
Value
|
DamageParamName
|
'Damage2'
|
Scale
|
3.0
|
|
DamageParamScaleLevels[2]
|
Member
|
Value
|
DamageParamName
|
'Damage3'
|
Scale
|
3.0
|
|
DrawScale
|
1.3
|
EndPointNormalLength
|
-200.0
|
EndPointNormalParamName
|
'FuryBeamTargetTangent'
|
EndPointParamName
|
'LinkBeamEnd'
|
EnemyVehicleSound[0]
|
SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_EnemyFury'
|
EnemyVehicleSound[1]
|
SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_EnemyFury'
|
EnemyVehicleSound[2]
|
SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyFury'
|
EngineSound
|
AudioComponent'FuryEngineSound'
|
EnterVehicleSound
|
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_StartCue'
|
ExitVehicleSound
|
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_StopCue'
|
HoverBoardAttachSockets[0]
|
'HoverAttach00'
|
HoverBoardAttachSockets[1]
|
'HoverAttach01'
|
HudCoords
|
Member
|
Value
|
U
|
543.0
|
UL
|
-147.0
|
VL
|
103.0
|
|
IconCoords
|
Member
|
Value
|
U
|
858.0
|
UL
|
51.0
|
V
|
73.0
|
VL
|
20.0
|
|
JetSFX[0]
|
Member
|
Value
|
ExhaustTag
|
'MainThrusters'
|
|
JetSFX[1]
|
Member
|
Value
|
ExhaustTag
|
'LeftThrusters'
|
|
JetSFX[2]
|
Member
|
Value
|
ExhaustTag
|
'RightThrusters'
|
|
ReferenceMovementMesh
|
StaticMesh'Envy_Effects.Mesh.S_Air_Wind_Ball'
|
ScrapeSound
|
AudioComponent'BaseScrapeSound'
|
Seats[0]
|
Member
|
Value
|
CameraBaseOffset
|
Member
|
Value
|
X
|
0.0
|
Y
|
0.0
|
Z
|
100.0
|
|
CameraOffset
|
-400.0
|
GunClass
|
Class'UTGameContent.UTVWeap_FuryGun'
|
GunPivotPoints
|
- 'LeftCannon'
- 'RightCannon'
|
GunSocket
|
- 'LeftCannonA'
- 'RightCannonA'
- 'LeftCannonB'
- 'RightCannonB'
- 'LeftCannonC'
- 'RightCannonC'
|
SeatIconPOS
|
|
TurretControls
|
- 'LeftTurretConstraint'
- 'RightTurretConstraint'
- 'LeftTentacleTurretConstraint'
- 'RightTentacleTurretConstraint'
|
WeaponEffects
|
Member
|
Value
|
Scale3D
|
Member
|
Value
|
X
|
5.0
|
Y
|
8.0
|
Z
|
8.0
|
|
SocketName
|
'ArmSocket0'
|
Member
|
Value
|
Scale3D
|
Member
|
Value
|
X
|
5.0
|
Y
|
8.0
|
Z
|
8.0
|
|
SocketName
|
'ArmSocket1'
|
Member
|
Value
|
Scale3D
|
Member
|
Value
|
X
|
5.0
|
Y
|
8.0
|
Z
|
8.0
|
|
SocketName
|
'ArmSocket2'
|
Member
|
Value
|
Scale3D
|
Member
|
Value
|
X
|
5.0
|
Y
|
8.0
|
Z
|
8.0
|
|
SocketName
|
'ArmSocket3'
|
|
|
SpawnInSound
|
SoundCue'A_Vehicle_Generic.Vehicle.VehicleFadeInNecris01Cue'
|
SpawnMaterialLists[0]
|
|
SpawnMaterialLists[1]
|
|
SpawnOutSound
|
SoundCue'A_Vehicle_Generic.Vehicle.VehicleFadeOutNecris01Cue'
|
StayUprightConstraintInstance
|
RB_ConstraintInstance'UTGameContent.Default__UTVehicle_Fury_Content:MyStayUprightConstraintInstance_1'
|
StayUprightConstraintSetup
|
RB_StayUprightSetup'UTGameContent.Default__UTVehicle_Fury_Content:MyStayUprightSetup_1'
|
StrafeSound
|
SoundCue'A_Vehicle_Fury.Cue.A_Vehicle_Fury_StrafeCue'
|
TeamMaterials[0]
|
MaterialInstanceConstant'VH_Fury.Materials.MI_VH_Fury_Red'
|
TeamMaterials[1]
|
MaterialInstanceConstant'VH_Fury.Materials.MI_VH_Fury_Blue'
|
VehicleEffects[0]
|
Member
|
Value
|
bRestartRunning
|
True
|
EffectEndTag
|
'EngineStop'
|
EffectSocket
|
'ExhaustSocket'
|
EffectStartTag
|
'EngineStart'
|
EffectTemplate
|
ParticleSystem'VH_Fury.Effects.P_VH_Fury_Exhaust'
|
EffectTemplate_Blue
|
ParticleSystem'VH_Fury.Effects.P_VH_Fury_Exhaust_Blue'
|
|
VehicleEffects[1]
|
Member
|
Value
|
EffectEndTag
|
'NoDamageSmoke'
|
EffectSocket
|
'DamageSmoke_01'
|
EffectStartTag
|
'DamageSmoke'
|
EffectTemplate
|
ParticleSystem'Envy_Effects.Vehicle_Damage.P_Vehicle_Damage_1_Fury'
|
|