Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Difference between revisions of "UE3:UTVehicle Goliath defaults (UT3)"
From Unreal Wiki, The Unreal Engine Documentation Site
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! {{tl|Vector||Object structs|Member}} | ! {{tl|Vector||Object structs|Member}} | ||
! Value | ! Value | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| X | | X | ||
| -20.0 | | -20.0 | ||
+ | |- | ||
+ | | Y | ||
+ | | 0.0 | ||
+ | |- | ||
+ | | Z | ||
+ | | -30.0 | ||
|} | |} | ||
|- | |- | ||
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| {{tl|ConsoleSteerScale||UTVehicle}} | | {{tl|ConsoleSteerScale||UTVehicle}} | ||
| 2.0 | | 2.0 | ||
+ | |- | ||
+ | | {{tl|GreedCoinBonus||UTVehicle internal variables}} | ||
+ | | 6 | ||
|- | |- | ||
| {{tl|GroundSpeed||Pawn internal variables}} | | {{tl|GroundSpeed||Pawn internal variables}} | ||
Line 54: | Line 57: | ||
|- | |- | ||
| {{tl|Health||Pawn}} | | {{tl|Health||Pawn}} | ||
− | | | + | | 900 |
+ | |- | ||
+ | | {{tl|HeroBonus||UTVehicle internal variables}} | ||
+ | | 2.0 | ||
|- | |- | ||
| {{tl|HornIndex||UTVehicle internal variables}} | | {{tl|HornIndex||UTVehicle internal variables}} | ||
Line 61: | Line 67: | ||
| {{tl|HUDExtent||UTVehicle internal variables}} | | {{tl|HUDExtent||UTVehicle internal variables}} | ||
| 180.0 | | 180.0 | ||
+ | |- | ||
+ | | {{tl|LeftStickDirDeadZone||UTVehicle}} | ||
+ | | 0.1 | ||
+ | |- | ||
+ | | {{tl|LookSteerDeadZone||UTVehicle}} | ||
+ | | 0.05 | ||
|- | |- | ||
| {{tl|LookSteerSensitivity||UTVehicle}} | | {{tl|LookSteerSensitivity||UTVehicle}} | ||
| 3.0 | | 3.0 | ||
+ | |- | ||
+ | | {{tl|MaxDesireability||UTVehicle internal variables}} | ||
+ | | 1.25 | ||
|- | |- | ||
| {{tl|MaxSpeed||SVehicle properties}} | | {{tl|MaxSpeed||SVehicle properties}} | ||
Line 69: | Line 84: | ||
|- | |- | ||
| {{tl|MomentumMult||Vehicle}} | | {{tl|MomentumMult||Vehicle}} | ||
− | | 0. | + | | 0.3 |
|- | |- | ||
| {{tl|NeedToPickUpAnnouncement||UTVehicle internal variables}} | | {{tl|NeedToPickUpAnnouncement||UTVehicle internal variables}} | ||
Line 78: | Line 93: | ||
|- | |- | ||
| AnnouncementText | | AnnouncementText | ||
− | | "Goliath | + | | "Man the Goliath" |
|} | |} | ||
|- | |- | ||
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| {{tl|StayUprightConstraintSetup||SVehicle properties}} | | {{tl|StayUprightConstraintSetup||SVehicle properties}} | ||
| {{cl|RB_StayUprightSetup}}'UTGame.Default__UTVehicle_Goliath:MyStayUprightSetup_10' | | {{cl|RB_StayUprightSetup}}'UTGame.Default__UTVehicle_Goliath:MyStayUprightSetup_10' | ||
+ | |- | ||
+ | | {{tl|TeamBeaconOffset||UTVehicle internal variables}} | ||
+ | | | ||
+ | {| class="list defaults" | ||
+ | ! {{tl|Vector||Object structs|Member}} | ||
+ | ! Value | ||
+ | |- | ||
+ | | X | ||
+ | | 0.0 | ||
+ | |- | ||
+ | | Y | ||
+ | | 0.0 | ||
+ | |- | ||
+ | | Z | ||
+ | | 130.0 | ||
+ | |} | ||
+ | |- | ||
+ | | {{tl|VehicleIndex||UTVehicle internal variables}} | ||
+ | | 3 | ||
|- | |- | ||
| {{tl|VehicleNameString||UTVehicle internal variables}} | | {{tl|VehicleNameString||UTVehicle internal variables}} | ||
Line 100: | Line 134: | ||
|- | |- | ||
| {{tl|VehiclePositionString||UTVehicle internal variables}} | | {{tl|VehiclePositionString||UTVehicle internal variables}} | ||
− | | " | + | | "in a Goliath" |
|- | |- | ||
| {{tl|ViewPitchMin||Pawn}} | | {{tl|ViewPitchMin||Pawn}} | ||
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! Value | ! Value | ||
|- | |- | ||
− | | | + | | X |
− | | | + | | 0.0 |
|- | |- | ||
− | | | + | | Y |
− | | | + | | -20.0 |
|- | |- | ||
− | | | + | | Z |
| 0.0 | | 0.0 | ||
|} | |} | ||
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! {{tl|Vector||Object structs|Member}} | ! {{tl|Vector||Object structs|Member}} | ||
! Value | ! Value | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| X | | X | ||
| -50.0 | | -50.0 | ||
+ | |- | ||
+ | | Y | ||
+ | | -20.0 | ||
+ | |- | ||
+ | | Z | ||
+ | | 0.0 | ||
|} | |} | ||
|- | |- | ||
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! Value | ! Value | ||
|- | |- | ||
− | | | + | | X |
− | | | + | | 0.0 |
|- | |- | ||
− | | | + | | Y |
− | | | + | | -20.0 |
|- | |- | ||
− | | | + | | Z |
| 0.0 | | 0.0 | ||
|} | |} | ||
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! Value | ! Value | ||
|- | |- | ||
− | | | + | | X |
− | | | + | | 0.0 |
|- | |- | ||
− | | | + | | Y |
− | | | + | | 20.0 |
|- | |- | ||
− | | | + | | Z |
| 0.0 | | 0.0 | ||
|} | |} | ||
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! {{tl|Vector||Object structs|Member}} | ! {{tl|Vector||Object structs|Member}} | ||
! Value | ! Value | ||
− | |||
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− | |||
− | |||
− | |||
|- | |- | ||
| X | | X | ||
| -50.0 | | -50.0 | ||
+ | |- | ||
+ | | Y | ||
+ | | 20.0 | ||
+ | |- | ||
+ | | Z | ||
+ | | 0.0 | ||
|} | |} | ||
|- | |- | ||
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! Value | ! Value | ||
|- | |- | ||
− | | | + | | X |
− | | | + | | 0.0 |
|- | |- | ||
− | | | + | | Y |
− | | | + | | 20.0 |
|- | |- | ||
− | | | + | | Z |
| 0.0 | | 0.0 | ||
|} | |} | ||
Line 481: | Line 515: | ||
|- | |- | ||
| {{tl|EngineDamping||SVehicleSimTank}} | | {{tl|EngineDamping||SVehicleSimTank}} | ||
− | | 4. | + | | 4.1 |
|- | |- | ||
| EqualiseTrackSpeed | | EqualiseTrackSpeed | ||
Line 487: | Line 521: | ||
|- | |- | ||
| FrontalCollisionGripFactor | | FrontalCollisionGripFactor | ||
− | | 0. | + | | 0.18 |
|- | |- | ||
| {{tl|InsideTrackTorqueFactor||SVehicleSimTank}} | | {{tl|InsideTrackTorqueFactor||SVehicleSimTank}} | ||
− | | 0. | + | | 0.25 |
|- | |- | ||
| {{tl|MaxEngineTorque||SVehicleSimTank}} | | {{tl|MaxEngineTorque||SVehicleSimTank}} | ||
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|- | |- | ||
| {{tl|TurnInPlaceThrottle||SVehicleSimTank}} | | {{tl|TurnInPlaceThrottle||SVehicleSimTank}} | ||
− | | 0. | + | | 0.5 |
|- | |- | ||
| {{tl|WheelLongExtremumSlip||SVehicleSimBase}} | | {{tl|WheelLongExtremumSlip||SVehicleSimBase}} | ||
− | | 1. | + | | 1.5 |
|- | |- | ||
| {{tl|WheelSuspensionBias||SVehicleSimBase}} | | {{tl|WheelSuspensionBias||SVehicleSimBase}} | ||
− | | 0. | + | | 0.1 |
|- | |- | ||
| {{tl|WheelSuspensionDamping||SVehicleSimBase}} | | {{tl|WheelSuspensionDamping||SVehicleSimBase}} |
Latest revision as of 06:50, 16 August 2009
Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTVehicle_Goliath (defaults) |
;Other member categories for this class::UTVehicle Goliath properties, UTVehicle Goliath Content defaults
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Default values[edit]
Subobjects[edit]
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTVehicle.CollisionCylinder
No new values.
LFWheel[edit]
Class: UTGame.UTVehicleWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
BoneName | 'wheel_LHS_05' | ||||||||
BoneOffset |
|
||||||||
bUseMaterialSpecificEffects | True | ||||||||
EffectDesiredSpinDir | -1.0 | ||||||||
HandbrakeLatSlipFactor | 1000.0 | ||||||||
HandbrakeLongSlipFactor | 250.0 | ||||||||
LongSlipFactor | 250.0 | ||||||||
Side | SIDE_Left | ||||||||
SkelControlName | 'wheel_LHS_05_Cont' | ||||||||
SteerFactor | 1.0 | ||||||||
SuspensionTravel | 45.0 | ||||||||
WheelRadius | 30.0 |
LMWheel[edit]
Class: UTGame.UTVehicleWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
BoneName | 'wheel_LHS_04' | ||||||||
BoneOffset |
|
||||||||
HandbrakeLatSlipFactor | 1000.0 | ||||||||
HandbrakeLongSlipFactor | 250.0 | ||||||||
LongSlipFactor | 250.0 | ||||||||
Side | SIDE_Left | ||||||||
SkelControlName | 'wheel_LHS_04_Cont' | ||||||||
SuspensionTravel | 45.0 | ||||||||
WheelRadius | 30.0 |
LRWheel[edit]
Class: UTGame.UTVehicleWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
BoneName | 'wheel_LHS_02' | ||||||||
BoneOffset |
|
||||||||
bUseMaterialSpecificEffects | True | ||||||||
EffectDesiredSpinDir | 1.0 | ||||||||
HandbrakeLatSlipFactor | 1000.0 | ||||||||
HandbrakeLongSlipFactor | 250.0 | ||||||||
LongSlipFactor | 250.0 | ||||||||
Side | SIDE_Left | ||||||||
SkelControlName | 'wheel_LHS_02_Cont' | ||||||||
SteerFactor | 1.0 | ||||||||
SuspensionTravel | 45.0 | ||||||||
WheelRadius | 30.0 |
MyLightEnvironment[edit]
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTVehicle.MyLightEnvironment
No new values.
MyStayUprightConstraintInstance_10[edit]
Class: Engine.RB_ConstraintInstance
No new values.
MyStayUprightSetup_10[edit]
Class: Engine.RB_StayUprightSetup
No new values.
RFWheel[edit]
Class: UTGame.UTVehicleWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
BoneName | 'wheel_RHS_05' | ||||||||
BoneOffset |
|
||||||||
bUseMaterialSpecificEffects | True | ||||||||
EffectDesiredSpinDir | -1.0 | ||||||||
HandbrakeLatSlipFactor | 1000.0 | ||||||||
HandbrakeLongSlipFactor | 250.0 | ||||||||
LongSlipFactor | 250.0 | ||||||||
Side | SIDE_Right | ||||||||
SkelControlName | 'wheel_RHS_05_Cont' | ||||||||
SteerFactor | 1.0 | ||||||||
SuspensionTravel | 45.0 | ||||||||
WheelRadius | 30.0 |
RMWheel[edit]
Class: UTGame.UTVehicleWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
BoneName | 'wheel_RHS_04' | ||||||||
BoneOffset |
|
||||||||
HandbrakeLatSlipFactor | 1000.0 | ||||||||
HandbrakeLongSlipFactor | 250.0 | ||||||||
LongSlipFactor | 250.0 | ||||||||
Side | SIDE_Right | ||||||||
SkelControlName | 'wheel_RHS_04_Cont' | ||||||||
SuspensionTravel | 45.0 | ||||||||
WheelRadius | 30.0 |
RRWheel[edit]
Class: UTGame.UTVehicleWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
BoneName | 'wheel_RHS_02' | ||||||||
BoneOffset |
|
||||||||
bUseMaterialSpecificEffects | True | ||||||||
EffectDesiredSpinDir | 1.0 | ||||||||
HandbrakeLatSlipFactor | 1000.0 | ||||||||
HandbrakeLongSlipFactor | 250.0 | ||||||||
LongSlipFactor | 250.0 | ||||||||
Side | SIDE_Right | ||||||||
SkelControlName | 'wheel_RHS_02_Cont' | ||||||||
SteerFactor | 1.0 | ||||||||
SuspensionTravel | 45.0 | ||||||||
WheelRadius | 30.0 |
SimObject[edit]
Class: UTGame.UTVehicleSimTank
Property | Value |
---|---|
EngineDamping | 4.1 |
EqualiseTrackSpeed | 10.0 |
FrontalCollisionGripFactor | 0.18 |
InsideTrackTorqueFactor | 0.25 |
MaxEngineTorque | 7800.0 |
StopThreshold | 50.0 |
TurnInPlaceThrottle | 0.5 |
WheelLongExtremumSlip | 1.5 |
WheelSuspensionBias | 0.1 |
WheelSuspensionDamping | 40.0 |
WheelSuspensionStiffness | 500.0 |
SVehicleMesh[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: UTVehicle.SVehicleMesh
Property | Value | ||||||
---|---|---|---|---|---|---|---|
RBCollideWithChannels |
|