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Difference between revisions of "UE3:UTVehicle Goliath defaults (UT3)"

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Latest revision as of 06:50, 16 August 2009

UT3 Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTVehicle_Goliath (defaults)

;Other member categories for this class::UTVehicle Goliath properties, UTVehicle Goliath Content defaults

Default values[edit]

Property Value
bCanStrafe True
bLookSteerOnSimpleControls True
bSeparateTurretFocus True
bTurnInPlace True
COMOffset
Member Value
X -20.0
Y 0.0
Z -30.0
Components[3] UTVehicleSimTank'SimObject'
ConsoleSteerScale 2.0
GreedCoinBonus 6
GroundSpeed 520.0
Health 900
HeroBonus 2.0
HornIndex 1
HUDExtent 180.0
LeftStickDirDeadZone 0.1
LookSteerDeadZone 0.05
LookSteerSensitivity 3.0
MaxDesireability 1.25
MaxSpeed 900.0
MomentumMult 0.3
NeedToPickUpAnnouncement
Member Value
AnnouncementText "Man the Goliath"
NonPreferredVehiclePathMultiplier 3.0
RespawnTime 45.0
SimObj UTVehicleSimTank'SimObject'
StayUprightConstraintInstance RB_ConstraintInstance'UTGame.Default__UTVehicle_Goliath:MyStayUprightConstraintInstance_10'
StayUprightConstraintSetup RB_StayUprightSetup'UTGame.Default__UTVehicle_Goliath:MyStayUprightSetup_10'
TeamBeaconOffset
Member Value
X 0.0
Y 0.0
Z 130.0
VehicleIndex 3
VehicleNameString "Goliath"
VehiclePositionString "in a Goliath"
ViewPitchMin -13000.0
Wheels[0] UTVehicleWheel'RRWheel'
Wheels[1] UTVehicleWheel'RMWheel'
Wheels[2] UTVehicleWheel'RFWheel'
Wheels[3] UTVehicleWheel'LRWheel'
Wheels[4] UTVehicleWheel'LMWheel'
Wheels[5] UTVehicleWheel'LFWheel'

Subobjects[edit]

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTVehicle.CollisionCylinder

No new values.

LFWheel[edit]

Class: UTGame.UTVehicleWheel

Property Value
BoneName 'wheel_LHS_05'
BoneOffset
Member Value
X 0.0
Y -20.0
Z 0.0
bUseMaterialSpecificEffects True
EffectDesiredSpinDir -1.0
HandbrakeLatSlipFactor 1000.0
HandbrakeLongSlipFactor 250.0
LongSlipFactor 250.0
Side SIDE_Left
SkelControlName 'wheel_LHS_05_Cont'
SteerFactor 1.0
SuspensionTravel 45.0
WheelRadius 30.0

LMWheel[edit]

Class: UTGame.UTVehicleWheel

Property Value
BoneName 'wheel_LHS_04'
BoneOffset
Member Value
X -50.0
Y -20.0
Z 0.0
HandbrakeLatSlipFactor 1000.0
HandbrakeLongSlipFactor 250.0
LongSlipFactor 250.0
Side SIDE_Left
SkelControlName 'wheel_LHS_04_Cont'
SuspensionTravel 45.0
WheelRadius 30.0

LRWheel[edit]

Class: UTGame.UTVehicleWheel

Property Value
BoneName 'wheel_LHS_02'
BoneOffset
Member Value
X 0.0
Y -20.0
Z 0.0
bUseMaterialSpecificEffects True
EffectDesiredSpinDir 1.0
HandbrakeLatSlipFactor 1000.0
HandbrakeLongSlipFactor 250.0
LongSlipFactor 250.0
Side SIDE_Left
SkelControlName 'wheel_LHS_02_Cont'
SteerFactor 1.0
SuspensionTravel 45.0
WheelRadius 30.0

MyLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTVehicle.MyLightEnvironment

No new values.

MyStayUprightConstraintInstance_10[edit]

Class: Engine.RB_ConstraintInstance

No new values.

MyStayUprightSetup_10[edit]

Class: Engine.RB_StayUprightSetup

No new values.

RFWheel[edit]

Class: UTGame.UTVehicleWheel

Property Value
BoneName 'wheel_RHS_05'
BoneOffset
Member Value
X 0.0
Y 20.0
Z 0.0
bUseMaterialSpecificEffects True
EffectDesiredSpinDir -1.0
HandbrakeLatSlipFactor 1000.0
HandbrakeLongSlipFactor 250.0
LongSlipFactor 250.0
Side SIDE_Right
SkelControlName 'wheel_RHS_05_Cont'
SteerFactor 1.0
SuspensionTravel 45.0
WheelRadius 30.0

RMWheel[edit]

Class: UTGame.UTVehicleWheel

Property Value
BoneName 'wheel_RHS_04'
BoneOffset
Member Value
X -50.0
Y 20.0
Z 0.0
HandbrakeLatSlipFactor 1000.0
HandbrakeLongSlipFactor 250.0
LongSlipFactor 250.0
Side SIDE_Right
SkelControlName 'wheel_RHS_04_Cont'
SuspensionTravel 45.0
WheelRadius 30.0

RRWheel[edit]

Class: UTGame.UTVehicleWheel

Property Value
BoneName 'wheel_RHS_02'
BoneOffset
Member Value
X 0.0
Y 20.0
Z 0.0
bUseMaterialSpecificEffects True
EffectDesiredSpinDir 1.0
HandbrakeLatSlipFactor 1000.0
HandbrakeLongSlipFactor 250.0
LongSlipFactor 250.0
Side SIDE_Right
SkelControlName 'wheel_RHS_02_Cont'
SteerFactor 1.0
SuspensionTravel 45.0
WheelRadius 30.0

SimObject[edit]

Class: UTGame.UTVehicleSimTank

Property Value
EngineDamping 4.1
EqualiseTrackSpeed 10.0
FrontalCollisionGripFactor 0.18
InsideTrackTorqueFactor 0.25
MaxEngineTorque 7800.0
StopThreshold 50.0
TurnInPlaceThrottle 0.5
WheelLongExtremumSlip 1.5
WheelSuspensionBias 0.1
WheelSuspensionDamping 40.0
WheelSuspensionStiffness 500.0

SVehicleMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicle.SVehicleMesh

Property Value
RBCollideWithChannels
Member Value
Untitled1 True
Untitled4 True