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Difference between revisions of "UE3:UTVehicle ShieldedTurret Rocket (UT3)"

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! Value
 
! Value
 
|-
 
|-
| 000000,bSeatVisible
+
| bSeatVisible
|  
+
| True
|-
+
| 000000,CameraEyeHeight
+
|
+
|-
+
| 400000,SeatMotionAudio
+
|
+
 
|-
 
|-
 
| CameraBaseOffset
 
| CameraBaseOffset
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! Value
 
! Value
 
|-
 
|-
| 000000,Y
+
| X
|  
+
| 0.0
 
|-
 
|-
| 000000,Z
+
| Y
|  
+
| 0.0
 
|-
 
|-
| X
+
| Z
| 0.0
+
| 50.0
 
|}
 
|}
 +
|-
 +
| CameraEyeHeight
 +
| 5.0
 
|-
 
|-
 
| CameraOffset
 
| CameraOffset
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|-
 
|-
 
| DriverDamageMult
 
| DriverDamageMult
| 0.0
+
| 0.4
 
|-
 
|-
 
| GunClass
 
| GunClass
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! {{tl|Vector2D||Object structs|Member}}
 
! {{tl|Vector2D||Object structs|Member}}
 
! Value
 
! Value
|-
 
| 470000,Y
 
|
 
 
|-
 
|-
 
| X
 
| X
| 0.0
+
| 0.47
 +
|-
 +
| Y
 +
| 0.65
 
|}
 
|}
 +
|-
 +
| SeatMotionAudio
 +
| TurretTwistSound
 
|-
 
|-
 
| SeatOffset
 
| SeatOffset
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! Value
 
! Value
 
|-
 
|-
| 000000,Y
+
| X
|  
+
| 36.0
 
|-
 
|-
| 000000,Z
+
| Y
|  
+
| 0.0
 
|-
 
|-
| X
+
| Z
| 36.0
+
| 23.0
 
|}
 
|}
 
|-
 
|-
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! {{tl|Vector||Object structs|Member}}
 
! {{tl|Vector||Object structs|Member}}
 
! Value
 
! Value
|-
 
| 000000,Y
 
|
 
|-
 
| 000000,Z
 
|
 
 
|-
 
|-
 
| X
 
| X
 
| -35.0
 
| -35.0
 +
|-
 +
| Y
 +
| -3.0
 +
|-
 +
| Z
 +
| 0.0
 
|}
 
|}
 
|-
 
|-
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! Value
 
! Value
 
|-
 
|-
| 000000,Y
+
| X
|  
+
| 4.0
 
|-
 
|-
| 500000,Z
+
| Y
|  
+
| 4.5
 
|-
 
|-
| X
+
| Z
| 4.0
+
| 4.5
 
|}
 
|}
 
|-
 
|-
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! Value
 
! Value
 
|-
 
|-
| 000000,Y
+
| X
|  
+
| -35.0
 
|-
 
|-
| 000000,Z
+
| Y
|  
+
| -3.0
 
|-
 
|-
| X
+
| Z
| -35.0
+
| 0.0
 
|}
 
|}
 
|-
 
|-
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! Value
 
! Value
 
|-
 
|-
| 000000,Y
+
| X
|  
+
| 4.0
 
|-
 
|-
| 500000,Z
+
| Y
|  
+
| 4.5
 
|-
 
|-
| X
+
| Z
| 4.0
+
| 4.5
 
|}
 
|}
 
|-
 
|-

Latest revision as of 07:40, 23 May 2008

UT3 Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTVehicle_TrackTurretBase >> UTVehicle_ShieldedTurret >> UTVehicle_ShieldedTurret_Rocket
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
Seats[0]
Member Value
bSeatVisible True
CameraBaseOffset
Member Value
X 0.0
Y 0.0
Z 50.0
CameraEyeHeight 5.0
CameraOffset -120.0
CameraTag 'CameraViewSocket'
DriverDamageMult 0.4
GunClass Class'UTGameContent.UTVWeap_RocketTurret'
GunPivotPoints
  1. 'Seat'
GunSocket
  1. 'GunLeft'
  2. 'GunRight'
SeatBone 'Seat'
SeatIconPOS
Member Value
X 0.47
Y 0.65
SeatMotionAudio TurretTwistSound
SeatOffset
Member Value
X 36.0
Y 0.0
Z 23.0
SeatRotation
Member Value
Pitch 1820
Roll 0
Yaw 0
TurretControls
  1. 'PitchControl'
  2. 'LeftYawControl'
  3. 'RightYawControl'
WeaponEffects
Member Value
Offset
Member Value
X -35.0
Y -3.0
Z 0.0
Scale3D
Member Value
X 4.0
Y 4.5
Z 4.5
SocketName 'GunLeft'
Member Value
Offset
Member Value
X -35.0
Y -3.0
Z 0.0
Scale3D
Member Value
X 4.0
Y 4.5
Z 4.5
SocketName 'GunRight'
StayUprightConstraintInstance RB_ConstraintInstance'UTGameContent.Default__UTVehicle_ShieldedTurret_Rocket:MyStayUprightConstraintInstance'
StayUprightConstraintSetup RB_StayUprightSetup'UTGameContent.Default__UTVehicle_ShieldedTurret_Rocket:MyStayUprightSetup'
VehicleEffects[1]
Member Value
bRestartRunning True
EffectSocket 'GunLeft'
EffectStartTag 'TurretFireLeft'
EffectTemplate ParticleSystem'VH_Leviathan.Effects.P_VH_Leviathan_TurretRocketMF'
VehicleEffects[2]
Member Value
bRestartRunning True
EffectSocket 'GunRight'
EffectStartTag 'TurretFireRight'
EffectTemplate ParticleSystem'VH_Leviathan.Effects.P_VH_Leviathan_TurretRocketMF'

Subobjects[edit]

ACTurretMoveLoop[edit]

Class: Engine.AudioComponent

Inherits from: UTVehicle_ShieldedTurret.ACTurretMoveLoop

No new values.

ACTurretMoveStart[edit]

Class: Engine.AudioComponent

Inherits from: UTVehicle_ShieldedTurret.ACTurretMoveStart

No new values.

ACTurretMoveStop[edit]

Class: Engine.AudioComponent

Inherits from: UTVehicle_ShieldedTurret.ACTurretMoveStop

No new values.

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTVehicle_ShieldedTurret.CollisionCylinder

No new values.

MyLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTVehicle_ShieldedTurret.MyLightEnvironment

No new values.

MyStayUprightConstraintInstance[edit]

Class: Engine.RB_ConstraintInstance

Inherits from: UTVehicle_ShieldedTurret.MyStayUprightConstraintInstance

No new values.

MyStayUprightSetup[edit]

Class: Engine.RB_StayUprightSetup

Inherits from: UTVehicle_ShieldedTurret.MyStayUprightSetup

No new values.

SVehicleMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicle_ShieldedTurret.SVehicleMesh

No new values.

TurretTwistSound[edit]

Class: Engine.AudioComponent

Inherits from: UTVehicle_ShieldedTurret.TurretTwistSound

No new values.