Always snap to grid

UE3:UTVehicle_Viper defaults (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search

;Other member categories for this class::UTVehicle Viper properties

Default values[edit]

Property Value
AirSpeed 1800.0
BaseEyeHeight 40.0
bCanBeBaseForPawns True
bCanFlip True
bCanStrafe True
bDriverIsVisible True
bEjectKilledBodies True
bFollowLookDir True
bHomingTarget True
bIsNecrisVehicle True
bLightArmor True
bRagdollDriverOnDarkwalkerHorn True
bScriptedRise True
bStayUpright True
bTakeWaterDamageWhileDriving False
bTurnInPlace True
CameraLag 0.04
COMOffset
Member Value
X -50.0
Y 0.0
Z -70.0
Components[3] UTVehicleSimHover'SimObject'
CustomGravityScaling 0.9
DefaultFOV 90.0
ExitRadius 160.0
EyeHeight 40.0
FullAirSpeed 1800.0
GroundSpeed 1500.0
Health 200
HornIndex 2
LookForwardDist 100.0
MaxDesireability 0.6
MeleeRange -100.0
MomentumMult 3.2
ObjectiveGetOutDist 750.0
SimObj UTVehicleSimHover'SimObject'
SpawnRadius 125.0
StallZGravityScaling 4.0
StayUprightConstraintInstance RB_ConstraintInstance'UTGame.Default__UTVehicle_Viper:MyStayUprightConstraintInstance_5'
StayUprightConstraintSetup RB_StayUprightSetup'UTGame.Default__UTVehicle_Viper:MyStayUprightSetup_5'
StayUprightDamping 20.0
StayUprightPitchResistAngle 30.0
StayUprightRollResistAngle 35.0
StayUprightStiffness 800.0
UprightLiftStrength 30.0
UprightTorqueStrength 30.0
VehicleIndex 13
VehicleNameString "Viper"
VehiclePositionString "in a Viper"
Wheels[0] UTHoverWheel'RThruster'
Wheels[1] UTHoverWheel'LThruster'
Wheels[2] UTHoverWheel'FThruster'

Subobjects[edit]

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTHoverVehicle.CollisionCylinder

No new values.

FThruster[edit]

Class: UTGame.UTHoverWheel

Property Value
bHoverWheel True
BoneName 'Base'
BoneOffset
Member Value
X 60.0
Y 0.0
Z -140.0
HandbrakeLatSlipFactor 0.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SteerFactor 1.0
SuspensionTravel 110.0
WheelRadius 38.0

LThruster[edit]

Class: UTGame.UTHoverWheel

Property Value
bHoverWheel True
BoneName 'Base'
BoneOffset
Member Value
X -150.0
Y -65.0
Z -140.0
HandbrakeLatSlipFactor 0.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SteerFactor 1.0
SuspensionTravel 110.0
WheelRadius 30.0

MyLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTHoverVehicle.MyLightEnvironment

No new values.

MyStayUprightConstraintInstance_5[edit]

Class: Engine.RB_ConstraintInstance

No new values.

MyStayUprightSetup_5[edit]

Class: Engine.RB_StayUprightSetup

No new values.

RThruster[edit]

Class: UTGame.UTHoverWheel

Property Value
bHoverWheel True
BoneName 'Base'
BoneOffset
Member Value
X -150.0
Y 65.0
Z -140.0
HandbrakeLatSlipFactor 0.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SteerFactor 1.0
SuspensionTravel 110.0
WheelRadius 30.0

SimObject[edit]

Class: UTGame.UTVehicleSimHover

Property Value
LatDamping 0.3
LongDamping 0.3
MaxRandForce 3.0
MaxReverseForce 300.0
MaxStrafeForce 300.0
MaxThrustForce 500.0
MaxYawRate 100000.0
PitchDamping 0.25
PitchTorqueMax 35.0
RandForceInterval 0.75
RollDamping 0.25
RollTorqueMax 220.0
RollTorqueStrafeFactor 220.0
RollTorqueTurnFactor 250.0
StrafeTurnDamping 0.1
TurnDamping 0.5
TurnTorqueFactor 5000.0
TurnTorqueMax 1000.0
WheelSuspensionBias -0.5
WheelSuspensionDamping 6.0
WheelSuspensionStiffness 45.0

SVehicleMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTHoverVehicle.SVehicleMesh

No new values.