I don't need to test my programs. I have an error-correcting modem.
Difference between revisions of "UE3:UTWarfareBarricadeMessage (UT3)"
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− | '''Default value:''' " | + | '''Default value:''' "Barricade cannot be destroyed by conventional weapons." |
===Default values=== | ===Default values=== |
Latest revision as of 07:40, 23 May 2008
Object >> LocalMessage >> UTLocalMessage >> UTWarfareBarricadeMessage |
- Package:
- UTGame
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
CantAttackMessage[edit]
Type: string
Modifiers: localized
Default value: "Barricade cannot be destroyed by conventional weapons."
Default values[edit]
Property | Value |
---|---|
bIsPartiallyUnique | True |
FontSize | 1 |
MessageArea | 2 |
Static functions[edit]
GetString[edit]
static function string GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.GetString