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Difference between revisions of "UE3:UTWarfareBarricadeMessage (UT3)"

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<!-- enter variable description -->
 
<!-- enter variable description -->
  
'''Default value:''' "Die Barrikade kann mit herkömmlichen Waffe nicht zerstört werden."
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'''Default value:''' "Barricade cannot be destroyed by conventional weapons."
  
 
===Default values===
 
===Default values===

Latest revision as of 07:40, 23 May 2008

UT3 Object >> LocalMessage >> UTLocalMessage >> UTWarfareBarricadeMessage
Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

CantAttackMessage[edit]

Type: string

Modifiers: localized


Default value: "Barricade cannot be destroyed by conventional weapons."

Default values[edit]

Property Value
bIsPartiallyUnique True
FontSize 1
MessageArea 2

Static functions[edit]

GetString[edit]

static function string GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString