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UE3:UTWeap_RocketLauncher_Content (UDK)

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Revision as of 06:04, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 9))

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UDK Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTWeap_RocketLauncher >> UTWeap_RocketLauncher_Content
Package: 
UTGameContent


Default values[edit]

Property Value
AIRating 0.78
AltFireEndTimes[0] 0.44
AltFireEndTimes[1] 0.44
AltFireEndTimes[2] 0.44
AltFireLaunchTimes[0] 0.51
AltFireLaunchTimes[1] 0.51
AltFireLaunchTimes[2] 0.51
AltFireModeChangeSound SoundCue'A_Weapon_RocketLauncher.Cue.A_Weapon_RL_AltModeChange_Cue'
AltFireQueueTimes[0] 0.4
AltFireQueueTimes[1] 0.96
AltFireQueueTimes[2] 0.96
AltFireSndQue[0] SoundCue'A_Weapon_RocketLauncher.Cue.A_Weapon_RL_AltFireQueue1_Cue'
AltFireSndQue[1] SoundCue'A_Weapon_RocketLauncher.Cue.A_Weapon_RL_AltFireQueue2_Cue'
AltFireSndQue[2] SoundCue'A_Weapon_RocketLauncher.Cue.A_Weapon_RL_AltFireQueue3_Cue'
AmmoCount 9
AttachmentClass Class'UTGameContent.UTAttachment_RocketLauncher'
bRecommendSplashDamage True
bSplashJump True
ConsoleLockAim 0.992
CrossHairCoordinates
Member Value
U 128.0
CurrentRating 0.78
EquipTime 0.6
FireInterval[1] 1.05
FireOffset
Member Value
X 20.0
Y 12.0
Z -5.0
FiringStatesArray[1] 'WeaponLoadAmmo'
GracePeriod 0.96
GrenadeClass Class'UTGame.UTProj_Grenade'
GrenadeFireSound SoundCue'A_Weapon_RocketLauncher.Cue.A_Weapon_RL_GrenadeFire_Cue'
GrenadeSpreadDist 300
GroupWeight 0.5
IconCoordinates
Member Value
U 131.0
UL 129.0
V 379.0
VL 50.0
IconHeight 38
IconWidth 51
IconX 460
IconY 34
InventoryGroup 8
JumpDamping 0.75
LoadedIconCoords[0]
Member Value
UL 63.0
V 384.0
VL 63.0
LoadedIconCoords[1]
Member Value
U 63.0
UL 63.0
V 384.0
VL 63.0
LoadedIconCoords[2]
Member Value
U 126.0
UL 63.0
V 384.0
VL 63.0
LoadedRocketClass Class'UTGame.UTProj_LoadedRocket'
LoadUpAnimList[0] 'WeaponAltFireQueue1'
LoadUpAnimList[1] 'WeaponAltFireQueue2'
LoadUpAnimList[2] 'WeaponAltFireQueue3'
LockAcquiredSound SoundCue'A_Weapon_RocketLauncher.Cue.A_Weapon_RL_SeekLock_Cue'
LockAcquireTime 1.1
LockAim 0.997
LockCheckTime 0.1
LockerAmmoCount 18
LockerRotation
Member Value
Pitch 0
Roll -16384
Yaw 0
LockLostSound SoundCue'A_Weapon_RocketLauncher.Cue.A_Weapon_RL_SeekLost_Cue'
LockRange 8000.0
LockTolerance 0.2
MaxAmmoCount 30
MaxDesireability 0.78
MaxLoadCount 3
MuzzleFlashLightClass Class'UTGame.UTRocketMuzzleFlashLight'
MuzzleFlashPSCTemplate ParticleSystem'WP_RocketLauncher.Effects.P_WP_RockerLauncher_Muzzle_Flash'
MuzzleFlashSocket 'MuzzleFlashSocketA'
MuzzleFlashSocketList[0] 'MuzzleFlashSocketA'
MuzzleFlashSocketList[1] 'MuzzleFlashSocketC'
MuzzleFlashSocketList[2] 'MuzzleFlashSocketB'
PickupSound SoundCue'A_Pickups.Weapons.Cue.A_Pickup_Weapons_Rocket_Cue'
QuickPickGroup 2
QuickPickWeight 0.9
RocketLoadedSound SoundCue'A_Weapon_RocketLauncher.Cue.A_Weapon_RL_RocketLoaded_Cue'
SeekingRocketClass Class'UTGame.UTProj_SeekingRocket'
ShouldFireOnRelease[1] 1
SkeletonFirstPersonMesh UTSkeletalMeshComponent'FirstPersonMesh'
SpreadDist 1000
WaitToFirePct 0.85
WeaponAltFireLaunch[0] 'WeaponAltFireLaunch1'
WeaponAltFireLaunch[1] 'WeaponAltFireLaunch2'
WeaponAltFireLaunch[2] 'WeaponAltFireLaunch3'
WeaponAltFireLaunchEnd[0] 'WeaponAltFireLaunch1End'
WeaponAltFireLaunchEnd[1] 'WeaponAltFireLaunch2End'
WeaponAltFireLaunchEnd[2] 'WeaponAltFireLaunch3End'
WeaponColor
Member Value
A 255
B 0
G 0
R 255
WeaponEquipSnd SoundCue'A_Weapon_RocketLauncher.Cue.A_Weapon_RL_Raise_Cue'
WeaponFireSnd[0] SoundCue'A_Weapon_RocketLauncher.Cue.A_Weapon_RL_Fire_Cue'
WeaponFireSnd[1] SoundCue'A_Weapon_RocketLauncher.Cue.A_Weapon_RL_Fire_Cue'
WeaponFireTypes[0] EWFT_Projectile
WeaponFireTypes[1] EWFT_Projectile
WeaponFireWaveForm ForceFeedbackWaveform'UTGameContent.Default__UTWeap_RocketLauncher_Content:ForceFeedbackWaveformShooting1'
WeaponLoadedSnd SoundCue'A_Weapon_RocketLauncher.Cue.A_Weapon_RL_Load_Cue'
WeaponProjectiles[0] Class'UTGame.UTProj_Rocket'
WeaponProjectiles[1] Class'UTGame.UTProj_Rocket'
WeaponPutDownSnd SoundCue'A_Weapon_RocketLauncher.Cue.A_Weapon_RL_Lower_Cue'

Subobjects[edit]

FirstPersonMesh[edit]

Class: UTGame.UTSkeletalMeshComponent

Inherits from: UTWeap_RocketLauncher.FirstPersonMesh

Property Value
AnimSets[0] AnimSet'WP_RocketLauncher.Anims.K_WP_RocketLauncher_1P_Base'
AnimTreeTemplate AnimTree'WP_RocketLauncher.Anims.AT_WP_RocketLauncher_1P_Base'
FOV 60.0
ReplacementPrimitive None
SkeletalMesh SkeletalMesh'WP_RocketLauncher.Mesh.SK_WP_RocketLauncher_1P'

PickupMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTWeap_RocketLauncher.PickupMesh

Property Value
ReplacementPrimitive None
SkeletalMesh SkeletalMesh'WP_RocketLauncher.Mesh.SK_WP_RocketLauncher_3P'