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UE3 talk:UTFamilyInfo (UDK)

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What is "BaseTranslationOffset" for? 18:24, 11 April 2010 (UTC)

A quick source code search reveals the following lines in different parts of the UTPawn class:
var float			BaseTranslationOffset;
 
BaseTranslationOffset = CurrFamilyInfo.Default.BaseTranslationOffset;
 
Mesh.SetTranslation(vect(0,0,1) * BaseTranslationOffset);

In UT3 the values are 7.0 (default), 6.0 (Necris male), 2.0 (Krall) and 14.0 (Liandri bots). The value basically correcty inaccuracies in the various player models' vertical foot offsets. —Wormbo 20:43, 11 April 2010 (UTC)