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UE3 talk:UTFamilyInfo (UDK)
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What is "BaseTranslationOffset" for? 18:24, 11 April 2010 (UTC)
- A quick source code search reveals the following lines in different parts of the UTPawn class:
var float BaseTranslationOffset; BaseTranslationOffset = CurrFamilyInfo.Default.BaseTranslationOffset; Mesh.SetTranslation(vect(0,0,1) * BaseTranslationOffset);
In UT3 the values are 7.0 (default), 6.0 (Necris male), 2.0 (Krall) and 14.0 (Liandri bots). The value basically correcty inaccuracies in the various player models' vertical foot offsets. —Wormbo 20:43, 11 April 2010 (UTC)