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Difference between revisions of "Unreal Wiki:Scratchpad"

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<uscript>
 
<uscript>
PerMapSwapSet=(Map="WAR-DOWNTOWN",MapExctSwapSet[0]=((Factories=("UTGameContent.UTVehicleFactory_Goliath","UTGameContent.UTVehicleFactory_Paladin")),((SwapFactories=("Newtators.TSVehicleFactory_Goliath","Newtators.TSVehicleFactory_Paladin"))),MapExctSwapSet[1]=((Factories=("UTGameContent.UTVehicleFactory_Nightshade","UTGameContent.UTVehicleFactory_DarkWalker")),(SwapFactories=("Newtators.TSVehicleFactory_Nightshade","Newtators.TSVehicleFactory_DarkWalker"))))
+
PerMapSwapSet=
 +
(
 +
Map="WAR-DOWNTOWN",
 +
MapExctSwapSet[0]=
 +
(
 +
(Factories=("UTGameContent.UTVehicleFactory_Goliath","UTGameContent.UTVehicleFactory_Paladin")),
 +
((SwapFactories=("Newtators.TSVehicleFactory_Goliath","Newtators.TSVehicleFactory_Paladin"))
 +
),
 +
MapExctSwapSet[1]=
 +
(
 +
(Factories=("UTGameContent.UTVehicleFactory_Nightshade","UTGameContent.UTVehicleFactory_DarkWalker")),
 +
(SwapFactories=("Newtators.TSVehicleFactory_Nightshade","Newtators.TSVehicleFactory_DarkWalker"))
 +
)
 +
)
 
</uscript>
 
</uscript>
  

Revision as of 12:42, 22 June 2008

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// put your code here


struct MapExceptionVehicleSet
{
	var array< class<UTVehicleFactory> > Factories;
	var array< class<UTVehicleFactory> > SwapFactories;
};
 
struct MapExceptionSwapSet
{
	var string Map;
	var MapExceptionVehicleSet MapExctSwapSet[numTeams];
};
var config array<MapExceptionSwapSet> PerMapSwapSet;


PerMapSwapSet=
(
	Map="WAR-DOWNTOWN",
	MapExctSwapSet[0]=
	(
		(Factories="UTGameContent.UTVehicleFactory_Goliath",SwapFactories="Newtators.TSVehicleFactory_Goliath"),
		(Factories="UTGameContent.UTVehicleFactory_Paladin",SwapFactories="Newtators.TSVehicleFactory_Paladin")
	),
	MapExctSwapSet[1]=
	(
		(Factories="UTGameContent.UTVehicleFactory_Nightshade",SwapFactories="Newtators.TSVehicleFactory_Nightshade"),
		(Factories="UTGameContent.UTVehicleFactory_DarkWalker",SwapFactories="Newtators.TSVehicleFactory_DarkWalker")
	)
)


PerMapSwapSet=
(
	Map="WAR-DOWNTOWN",
	MapExctSwapSet[0]=
	(
		(Factories=("UTGameContent.UTVehicleFactory_Goliath","UTGameContent.UTVehicleFactory_Paladin")),
		((SwapFactories=("Newtators.TSVehicleFactory_Goliath","Newtators.TSVehicleFactory_Paladin"))
	),
	MapExctSwapSet[1]=
	(
		(Factories=("UTGameContent.UTVehicleFactory_Nightshade","UTGameContent.UTVehicleFactory_DarkWalker")),
		(SwapFactories=("Newtators.TSVehicleFactory_Nightshade","Newtators.TSVehicleFactory_DarkWalker"))
	)
)


Error: Error, ImportText (MapExctSwapSet): Missing key name in: ((Factories="UTGameContent.UTVehicleFactory_Goliath",SwapFactories="Newtators.TSVehicleFactory_Goliath"),(Factories="UTGameContent.UTVehicleFactory_Paladin",SwapFactories="Newtators.TSVehicleFactory_Paladin")),MapExctSwapSet[1]=((Factories="UTGameContent.UTVehicleFactory_Nightshade",SwapFactories="Newtators.TSVehicleFactory_Nightshade"),(Factories="UTGameContent.UTVehicleFactory_DarkWalker",SwapFactories="Newtators.TSVehicleFactory_DarkWalker")))
Error: Error, ImportText (PerMapSwapSet): Property import failed for MapExctSwapSet in: (Map="WAR-DOWNTOWN",MapExctSwapSet[0]=((Factories="UTGameContent.UTVehicleFactory_Goliath",SwapFactories="Newtators.TSVehicleFactory_Goliath"),(Factories="UTGameContent.UTVehicleFactory_Paladin",SwapFactories="Newtators.TSVehicleFactory_Paladin")),MapExctSwapSet[1]=((Factories="UTGameContent.UTVehicleFactory_Nightshade",SwapFactories="Newtators.TSVehicleFactory_Nightshade"),(Factories="UTGameContent.UTVehicleFactory_DarkWalker",SwapFactories="Newtators.TSVehicleFactory_DarkWalker")))