My program doesn't have bugs. It just develops random features.

User:Eliot

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Welcome to my personal page, if you don't know me yet, well to begin my name is Eliot Van Uytfanghe usually playing with my real name Eliot, and i have been playing the Unreal Tournament series since UT Classic, i also have made maps and mutators for several years including some widely used mutators for UT2004 listed below!

Mutators

    • LevelConfigManager(2006-2009)(w/source)
      • A UnrealEd Mutator allowing you to modify the map gameplay to your choice, this is a very often used mutator in Assault Trial maps and is usually a must use today.
    • MutNoAutoFire(2006-2009)(w/source)
      • Replaces those annoying ShieldGun's that auto fire when coming near a player of your team, Note:Replaces the pawn class if it is xPawn or UTComp_Pawn, will not function properly if other mutators replacing the pawn class are running!.
      • this is a very often used mutator in Assault Trial servers because this mutator fixes common exploits of the game such as Movers not moving anymore in some cases and as well kills people that try to glitch through idling movers(such as non-complex doors), this mutator as well lets you configure the color of the ShieldGun and let you choose your own suicide message and many more.
    • MutBestTimes(2005-2009)
      • Private trials mutator for my favorite servers.
    • MutAccessPlus(2006)
      • Private admin mutator for our ut2x server but now used by the public though there was never a official release.
    • MutDodgeJump(2007)(w/source)
      • Allows players to jump again after they have dodged once (optional).
    • MutXMasPresents(2007)(w/source)
      • Presents from Santa will be available throughout the maps played on your server.
    • MutEmoticons(2007)
      • Replaces the current played gametype HUD with a SmileyHud which replaces common used text smileys such as ':)' to a smiley image like on chat programs such as MSN.
    • MutCacheExtracto(2009)r(w/source)
      • let's you extract cache files from within the game even online!.

Levels

    • AS-MD-Scorpion-Escape(2004)
    • AS-MD-RoomTrials(2004)
    • AS-MD-LifeTrials(2005)
    • AS-Antaro-Trial(2005)
    • AS-Fact-Trial(2005)
    • AS-Mayan-Secret-UG-Trials(2006)
    • AS-AbaddonTrials(2006)
    • AS-EgyptianRoomTrials(2006)
    • AS-ShieldGunTech(2006)
    • AS-ShieldGunBase(2006)
    • AS-PortalTrials(2006)
    • AS-Constructor-BuildZone_Alpha(2006)
    • AS-ShieldGunSensitivity(2007)
    • AS-BloodOnTheFloor(2008)
    • AS-QuickChallenge-NAME-NUMBER Series(2008)
    • AS-BlackHeaven(2009)
    • AS-Solo-Eliot'sTrial(2009)
    • AS-TechChallenge-NUMBER Series(2009)
    • AS-Solo-CratesBase(2009)
      • A really short map made for the purpose of setting time records.

Tutorials

Description An UnrealEd tutorial i wrote, About the UnrealEd's Vertextool, with this tool you can make more complex brushes for your map.