Gah - a solution with more questions. – EntropicLqd

Difference between revisions of "User:OlympusMons"

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#REDIRECT [[User:00zX]]
===Who am I===
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:Well Im OlympusMons thats who :P Ive done a fair bit over the years regarding making games and such. Unfortunally none of it has really been completed, mainly because of a lack of organisation on my part. Ive been an active member on the unreal wiki for some time and am glad to be contributing something back now that my skills are better.
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::[http://www.wikipedia.org/wiki/Olympus_Mons Olympus Mons]
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<br>
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===Work Ive done===
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=====Graphics / Modelling=====
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:http://www.3dmpg.com/    is based in Perth, Australia.
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=====Mods=====
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======Mutators======
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:[http://utforums.epicgames.com/showthread.php?t=602815 MotionBlurPC]
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:[http://utforums.epicgames.com/showthread.php?t=587881 Newtators Mutator pack for UT3]
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======UC2004======
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::I decided to join a mod called UC2004 (http://www.UC2004.com/) which is a remake of ''Unreal Championship 2'' for PC using the [[Legacy:UT2004|UT2004]] engine.
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=====UnrealWiki Contributions=====
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======UT3======
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*[[UE3:UTMutator_MotionBlurPC (UT3)|UE3:UTMutator_MotionBlurPC (UT3)]]
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======UT2004======
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*[[UE2:Using_the_UT2004_mod_system|Using the UT2004 mod system]]
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**[[UE2:UT2k4Mod.ini|UT2k4Mod.ini]] - Another kinda usless page, good for beginners and people who dont know how to use -mod=<br>
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**[[UE2:UT2004 Default.ini|UT2004 Default.ini]] - First page I contributed, mainly ripped from other tuts and the udn but a good page I think.<br>
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**[[Legacy:Compiling With UCC|Compiling With UCC]] - Keep the mod system batch pretty up to date on this one.<br>
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<br>
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===Work Im doing===
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=====Mods=====
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======Project: Triggerman======
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::
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======Gametypes======
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:[http://utforums.epicgames.com/showthread.php?t=615554 Attrition Gametype for UT3]
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======Mutators======
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:[ Mutatoes Mutator pack for UT3]
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<br>
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===Skills===
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====Modelling====
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:Ive been modelling in 3dsmax since version 2.5, developed a small menu plugin called ''Quadmx7'' which isnt publicly released. More recently this plugin has been upgraded for 3dsmax 9, now called QMX9.
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====Graphics====
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:I learnt the Adobe Suite while doing a few TAFE courses, Photoshop and Illustrator are my strong points, I can use Premiere and Indesign also. Ive learnt alot more since doing these courses and am always looking to expand my skills. The Visual Arts and Technology course I did covered alot of stuff though not related directly to technology like design fundamentals, drawing foundations and design visualisation. There was some art critique involved but I really didnt like that as I prefer to do critiques on stuff where my knowledge is best, namely the interactive entertainment industry. 
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====UnrealScript====
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:For the last few years and I dabble in unreal scripting, Im really happy at where this is going and thanks to you guys Im 10x better than when I started. UT3 is proving to be really good for me and having started with UT2003 I think Ive come along way in that time, its good to finally get into alittle UE3 stuff. Its great to finally be able to see and use the upgrades to Unreal Script.
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<br>
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===Rants===
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:[[Legacy:OlympusMons/Rants|OlympusMons/Rants]]
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::[[Legacy:OlympusMons/Rants#Platforms_and_crossing_the_border.21_.2821.2F04.2F2007.29|'''(21/04/2007)''' Platforms and crossing the border! ]]
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::[[Legacy:OlympusMons/Rants#Epic.2C_UE3.2C_UT2007_and_the_future..._.2827.2F10.2F2006.29|'''(27/10/2006)''' Epic, UE3, UT2007 and the future... ]]
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::[[Legacy:OlympusMons/Rants#Total_Conversion_Woes_.2811.2F09.2F2006.29|'''(11/09/2006)''' Total Conversion Woes]]
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<br>
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===Conclusion===
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:My knowledge of games and game design is quite large but theres always more to learn. Thats what really attracted me to the wiki, this is a great place for people of all skills and skill levels to come, learn and contribute. I hope to add a little to the wiki myself and as time goes by, I hope to improve on my skills as well as help others improve on thiers.
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:Anyways you've probably heard enough by now.
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:Off you go do some modding! ;)
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<br>
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===Contact Me===
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======Forum======
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MonsOlympus on [http://forums.beyondunreal.com/member.php?u=42745 Beyondunreal Forums] and [http://utforums.epicgames.com/member.php?u=267217 Epic Games Forums]
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======IRC======
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MonsOlympus on [irc://irc.enterthegame.com EnterTheGame] and [irc://irc.quakenet.org Quakenet]
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;* [irc://irc.enterthegame.com/unrealscript #unrealscript on EnterTheGame]
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======Email======
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(only via the Unreal Wiki's [[Special:Emailuser/OlympusMons|E-mail user]] feature)
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<br>
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===Suggested Pages===
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====Unreal Engine 3 Bug Reports====
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''Updated: Bug warning, red warning block links to bugID. These could be on the page with the topic so people know what to watch for, shows description. Special Category?''
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[[UE3:Bug Reports]]
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*Posting structure
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**unique number (identifier) for this bug.
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**image if required
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**what is happening (specifics on what the problem is)
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***Build number (Game/Version/Patch)
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***Error message
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***Log
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**instructions on reproduction
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'''once a bug is fixed it could be added to a fixed list or removed and details on patch which removes bug.'''
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<br>
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*[[UE3:Bug Reports\Unreal Editor]] - for Unreal Tournament 3 Editor bugs
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**[[UE3:Bug Reports\Unreal Editor#Viewports]]
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**[[UE3:Bug Reports\Unreal Editor#Toolbars]]
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**[[UE3:Bug Reports\Unreal Editor#Generic Browser]]
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**[[UE3:Bug Reports\Unreal Editor#Kismet]]
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**[[UE3:Bug Reports\Unreal Editor#SoundCue Editor]]
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**[[UE3:Bug Reports\Unreal Editor#Static Mesh Editor]]
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**[[UE3:Bug Reports\Unreal Editor#Material Editor]]
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**[[UE3:Bug Reports\Unreal Editor#AnimSet Editor]]
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**[[UE3:Bug Reports\Unreal Editor#Cascade]]
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*[[UE3:Bug Reports\Gears of War Editor]] - for Gears of War Editor bugs
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<br>
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*[[UE3:Bug Reports\Unreal Tournament 3]] - for Unreal Tournament 3 bugs
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**[[UE3:Bug Reports\Unreal Tournament 3#AI]] - Includes Aiming, Pathing for bots etc
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**[[UE3:Bug Reports\Unreal Tournament 3#Levels]] - Could include pathing also, collision etc (map exploits?)
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**[[UE3:Bug Reports\Unreal Tournament 3#Gameplay]] - like the player collision box or sniper switch in the beta demo.
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There are other things like the projectiles spawning from the players head, this might be considered purely graphical since the projectile would still hit at the same location if the spawn location was moved.
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Im not 100% sure if UT3 bugs should be categorized or not since its debatable on what they affect, it might be best to just include them in one long list.
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Latest revision as of 03:04, 12 January 2010

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