My program doesn't have bugs. It just develops random features.
Difference between revisions of "User talk:*mGm*Lizard"
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*mGm*Lizard (Talk | contribs) m |
*mGm*Lizard (Talk | contribs) (Asking for help from SeriousBarbie.) |
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:Hi Lizard, maybe try it in a forum somewhere, because I think that a Wiki isn't the best place for discussions. | :Hi Lizard, maybe try it in a forum somewhere, because I think that a Wiki isn't the best place for discussions. | ||
:And one thought to your idea: here in Germany most private users have a dynamic IP so that your link UserGUID<->IP will fail often. --[[User:SeriousBarbie|SeriousBarbie]] ([[User talk:SeriousBarbie|talk]]) 09:48, 6 November 2015 (EST) | :And one thought to your idea: here in Germany most private users have a dynamic IP so that your link UserGUID<->IP will fail often. --[[User:SeriousBarbie|SeriousBarbie]] ([[User talk:SeriousBarbie|talk]]) 09:48, 6 November 2015 (EST) | ||
+ | |||
Hey Barbie, thanks for the advice. | Hey Barbie, thanks for the advice. | ||
− | I'm assuming that you're a coder. Am I right? If so, I have a question for you regarding | + | I'm assuming that you're a coder. Am I right? If so, I have a question for you regarding compiling and using an existing static mesh package. I'm working on improving 3SPNv3210CW mod. |
+ | |||
+ | <uscript> | ||
+ | class Misc_PickupAdren extends AdrenalinePickup | ||
+ | notplaceable; | ||
+ | |||
+ | #EXEC OBJ LOAD FILE=3SPN_Pickup.usx PACKAGE=3SPN_Pickup.Question; | ||
+ | |||
+ | static function StaticPrecache(LevelInfo L) | ||
+ | { | ||
+ | L.AddPrecacheStaticMesh(StaticMesh'Question'); | ||
+ | } | ||
+ | |||
+ | simulated function UpdatePrecacheStaticMeshes() | ||
+ | { | ||
+ | Level.AddPrecacheStaticMesh(StaticMesh'Question'); | ||
+ | Super.UpdatePrecacheStaticMeshes(); | ||
+ | } | ||
+ | |||
+ | defaultproperties | ||
+ | { | ||
+ | AdrenalineAmount=10.000000 | ||
+ | MaxDesireability=1.000000 | ||
+ | RespawnTime=33.000000 | ||
+ | PickupForce="HealthPack" | ||
+ | StaticMesh=StaticMesh'3SPN_Pickup.Question' | ||
+ | CullDistance=6500.000000 | ||
+ | DrawScale=1.000000 | ||
+ | TransientSoundVolume=0.350000 | ||
+ | RotationRate=(Yaw=35000) | ||
+ | } | ||
+ | </uscript> | ||
+ | |||
+ | If I had the src file Question.lwo, I wouldn't have to had modify this class at all.-Lizard [[User:*mGm*Lizard|*mGm*Lizard]] ([[User talk:*mGm*Lizard|talk]]) 14:35, 18 November 2015 (EST) |
Revision as of 12:37, 18 November 2015
- I wish I had some support for this admin tool I've been working on. - *mGm*Lizard
- Hi Lizard, maybe try it in a forum somewhere, because I think that a Wiki isn't the best place for discussions.
- And one thought to your idea: here in Germany most private users have a dynamic IP so that your link UserGUID<->IP will fail often. --SeriousBarbie (talk) 09:48, 6 November 2015 (EST)
Hey Barbie, thanks for the advice.
I'm assuming that you're a coder. Am I right? If so, I have a question for you regarding compiling and using an existing static mesh package. I'm working on improving 3SPNv3210CW mod.
class Misc_PickupAdren extends AdrenalinePickup notplaceable; #EXEC OBJ LOAD FILE=3SPN_Pickup.usx PACKAGE=3SPN_Pickup.Question; static function StaticPrecache(LevelInfo L) { L.AddPrecacheStaticMesh(StaticMesh'Question'); } simulated function UpdatePrecacheStaticMeshes() { Level.AddPrecacheStaticMesh(StaticMesh'Question'); Super.UpdatePrecacheStaticMeshes(); } defaultproperties { AdrenalineAmount=10.000000 MaxDesireability=1.000000 RespawnTime=33.000000 PickupForce="HealthPack" StaticMesh=StaticMesh'3SPN_Pickup.Question' CullDistance=6500.000000 DrawScale=1.000000 TransientSoundVolume=0.350000 RotationRate=(Yaw=35000) }
If I had the src file Question.lwo, I wouldn't have to had modify this class at all.-Lizard *mGm*Lizard (talk) 14:35, 18 November 2015 (EST)