Cogito, ergo sum
User talk:Bob gneu
From Unreal Wiki, The Unreal Engine Documentation Site
Timer like behavior using Tick[edit]
class myClass extends Actor; var float tLastCheck; var float tInterval; event Tick(float dt) { tLastCheck += dt; if (tLastCheck < tInterval) return; tLastCheck -= tInterval; // do something here; } defaultproperties { tInterval = 5.0f // 5 seconds }