Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

Difference between revisions of "User talk:Crusha/UltimateMappingTools"

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
m
(Clones: new section)
Line 3: Line 3:
 
Will do that when I find some time, thanks. :)
 
Will do that when I find some time, thanks. :)
 
—[[User:Crusha|Crusha]] 02:04, 22 May 2010 (UTC)
 
—[[User:Crusha|Crusha]] 02:04, 22 May 2010 (UTC)
 +
 +
== Clones ==
 +
 +
Just saying, LevelLoadedTrigger already exists in my mapping tool [[LevelConfigManager]] :), I'd say check out my tool before you end up cloning some more without knowing :P, though excuse me for not having a download link yet to the latest version! ----[[User:Eliot|Eliot]] 11:42, 8 May 2011 (UTC)

Revision as of 04:42, 8 May 2011

Hey, you might want to check the last example on Template:Infobox class for proper usage of the info box for custom classes. Also it might be a good idea to split up the page now. —Wormbo 09:21, 18 May 2010 (UTC)

Will do that when I find some time, thanks. :) —Crusha 02:04, 22 May 2010 (UTC)

Clones

Just saying, LevelLoadedTrigger already exists in my mapping tool LevelConfigManager :), I'd say check out my tool before you end up cloning some more without knowing :P, though excuse me for not having a download link yet to the latest version! ----Eliot 11:42, 8 May 2011 (UTC)