Legacy:Static Mesh Browser Menu

From Unreal Wiki, The Unreal Engine Documentation Site

This page is the reference for the menubar in the Static Mesh Browser window.

See UnrealEd Menus for other menus.

File

Open
Open static mesh packages. The browser should automatically goto UT\StaticMeshes directory.
Save
Allows you to save a static meshpackage. Note: Do not alter default packages that come with the game.
Import
Allows you to import a static mesh from an ASE or LWO file.

Edit

Delete
Deletes selected static mesh.
Rename
Allows you to rename the selected static mesh.
Load entire package
Loads the entire content of a package that was partially loaded because it is referenced by a map or another package.
Add to level
Adds the selected static mesh to the map.
Create from selection
Creates a new static mesh fro mthe selected brush(es).
Prev/Next Group
Scrolls through sub-groups within a package.
Copy Karma properties to clipboard

View

Docked
dock or undock this window from the master browser
Show Collision
Toggles displaying collision boxes.
Show Karma Primitives
Show Karma Mass Properties
Auto-Frame Selection

Collision Tools