Legacy talk:Skeletal Mesh
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hey i´m new here my name is Chris and i started coding servermods for Americas Army 2.5 a half year ago. i got a lot of stuff working now but absolutely stuck with some functions like this one :( the idea is to make all players small (this works) and let them have really big heads.
thats what i did atm ...
var config bool bbighead;
Function ModifyPlayer(Pawn Other) {
if(bbighead) { AGP_Pawn(Other).SetBoneScale(0, 2.00, 'head'); AGP_Pawn(Other).SetBoneScale(1, 3.00, 'head'); }
}
it gives no errors while compiling but in game nothing happens. any idea what i did wrong ?