UE1:Brute (UT)
Object >> Actor >> Pawn >> ScriptedPawn >> Brute |
- Package:
- UnrealShare
- Direct subclasses:
- Behemoth, LesserBrute
- This class in other games:
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Brute.
Properties
Property group 'Brute'
bTurret
Type: bool
WhipDamage
Type: byte
Basic damage done by pistol-whip.
Default value: 20
Property group 'Sounds'
Die2
Type: Sound
Default value: Sound'UnrealShare.Brute.death2br'
Footstep
Type: Sound
Default value: Sound'UnrealShare.Brute.walk1br'
Footstep2
Type: Sound
Default value: Sound'UnrealShare.Brute.walk2br'
GutShot
Type: Sound
PistolHit
Type: Sound
Default value: Sound'UnrealShare.Brute.pstlhit1br'
PistolWhip
Type: Sound
Default value: Sound'UnrealShare.Brute.pwhip1br'
Internal variables
bBerserk
Type: bool
bLongBerserk
Type: bool
Default values
Functions
Events
PostBeginPlay
Overrides: Pawn.PostBeginPlay
Other instance functions
AttitudeToCreature
Overrides: ScriptedPawn.AttitudeToCreature
CanFireAtEnemy
Overrides: ScriptedPawn.CanFireAtEnemy
GoBerserk
GutShotTarget
PlayBigDeath
Overrides: Pawn.PlayBigDeath
PlayChallenge
Overrides: ScriptedPawn.PlayChallenge
PlayGutDeath
Overrides: Pawn.PlayGutDeath
PlayHeadDeath
Overrides: Pawn.PlayHeadDeath
PlayLeftDeath
Overrides: Pawn.PlayLeftDeath
PlayMeleeAttack
Overrides: ScriptedPawn.PlayMeleeAttack
PlayMovingAttack
Overrides: Pawn.PlayMovingAttack
PlayPatrolStop
Overrides: Pawn.PlayPatrolStop
PlayRangedAttack
Overrides: ScriptedPawn.PlayRangedAttack
PlayRightDeath
Overrides: Pawn.PlayRightDeath
PlayRunning
Overrides: Pawn.PlayRunning
PlayThreatening
Overrides: Pawn.PlayThreatening
PlayTurning
Overrides: Pawn.PlayTurning
PlayVictoryDance
Overrides: Pawn.PlayVictoryDance
PlayWaiting
Overrides: Pawn.PlayWaiting
PlayWaitingAmbush
Overrides: Pawn.PlayWaitingAmbush
PlayWalking
Overrides: Pawn.PlayWalking
SpawnLeftShot
SpawnRightShot
Step
TweenToFighter
Overrides: Pawn.TweenToFighter
TweenToPatrolStop
Overrides: Pawn.TweenToPatrolStop
TweenToRunning
Overrides: Pawn.TweenToRunning
TweenToWaiting
Overrides: Pawn.TweenToWaiting
TweenToWalking
Overrides: Pawn.TweenToWalking
WhipDamageTarget
States
Attacking
Inherits from: ScriptedPawn.Attacking
Ignores: Bump, HearNoise, HitWall, SeePlayer
Attacking.ChooseAttackMode
Overrides: ScriptedPawn.Attacking.ChooseAttackMode
Charging
Inherits from: ScriptedPawn.Charging
Charging.AnimEnd
Overrides: ScriptedPawn.Charging.AnimEnd
Charging.BeginState
Overrides: ScriptedPawn.Charging.BeginState
Charging.EndState
Overrides: ScriptedPawn.Charging.EndState
Charging.Timer
Overrides: ScriptedPawn.Charging.Timer
RangedAttack
Inherits from: ScriptedPawn.RangedAttack
Ignores: Bump, HearNoise, SeePlayer
RangedAttack.TweenToFighter
Overrides: TweenToFighter (global)