UE1:CARDebug (RTNP)

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RTNP Object >> Actor >> Info >> CARDebug
Package:
UPak

CARDebug.

Properties

DebugWeapon

Type: Weapon


States

Debugging

Debugging.BeginState

event BeginState ()

Overrides: Object.BeginState (global)


Debugging.Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick (global)