UE1:CS_ShotList (RTNP)

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RTNP Object >> Actor >> Triggers >> CutSeq >> CS_ShotList
Package:
UDSDemo

The Unreal Director's Suite Release version: Jan 7th, 1999

[ CS_ShotList ]

The ShotList actor has been GREATLY expanded. Please refer to the documentation for more information.

Properties

Property group 'CS_ShotList'

OutCamera

Type: name

Array size: 8

Camera to activate

OutCamLock

Type: name

Array size: 8

Who to lock the camera on to

OutCommand

Type: name

Array size: 8

SEQ Comm

OutDelays

Type: float

Array size: 8

Relative delays before generating events.

OutSounds

Type: Sound

Array size: 8

Sound effect to play

OutTrigger

Type: name

Array size: 8

Trigger to active

Property group 'Sounds'

DialogVolume

Type: int


Internal variables

bAbort

Type: bool

has this shotlist been aborted.

bActive

Type: bool

Is this shotlist active

bComplete

Type: bool

This Shotlist is waiting for an event

CurShot

Type: int

Internal counter.

tmpAct

Type: Actor

Tmp Actor storage

tmpCam

Type: CS_Camera

Tmp camera storage

tmpseq

Type: CutSeq


Functions

Events

PreBeginPlay

event PreBeginPlay ()

Overrides: Actor.PreBeginPlay


Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger


Other instance functions

Completed

function Completed ()


States

Dispatch

IsDone

WaitForEvent