UE1:GravityMatch (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
![]() |
Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> DeathMatchGame >> GravityMatch |
- Package:
- UPak
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
GravityMatch.
Properties
Property group 'GravityMatch'
bTerranWeaponsOnly
Type: bool
Default value: True
Gravity
Type: Object.Vector
Default value:
Member | Value |
---|---|
Z | -200.0 |
Default values
Property | Value |
---|---|
GameName | "GravityMatch" |
Functions
Events
Login
event PlayerPawn Login (string Portal, string Options, out string Error, class<PlayerPawn> SpawnClass)
Overrides: DeathMatchGame.Login
PostBeginPlay
event PostBeginPlay ()
Overrides: DeathMatchGame.PostBeginPlay
Other instance functions
PlaySpawnEffect
Overrides: DeathMatchGame.PlaySpawnEffect
TerranWeaponSetup
function TerranWeaponSetup ()
UpdateAirControl
function UpdateAirControl (PlayerPawn Player)