UE1:MusicEvent (U1)

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U1 Object >> Actor >> Triggers >> MusicEvent
Package:
Engine
This class in other games:

MusicEvent.

Properties

Property group 'MusicEvent'

bAffectAllPlayers

Type: bool


Default value: True

bOnceOnly

Type: bool


bSilence

Type: bool


CdTrack

Type: byte


Default value: 255

Song

Type: Music


SongSection

Type: byte


Transition

Type: Actor.EMusicTransition


Default value: MTRAN_Fade

Events

BeginPlay

event BeginPlay ()

Overrides: Actor.BeginPlay


Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger