UE1:ParentBlob (RTNP)

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RTNP Object >> Actor >> Pawn >> FlockMasterPawn >> ParentBlob
Package:
UnrealI
This class in other games:

ParentBlob.

Properties

bEnemyVisible

Type: bool


BlobKillMessage

Type: string

Modifiers: localized


Default value: "was corroded by a Blob"

blobs

Type: Bloblet

Array size: 16


numBlobs

Type: int


Default values

Property Value
AccelRate 800.0
bHidden True
GroundSpeed 150.0
HearingThreshold 50.0
Intelligence BRAINS_NONE
JumpZ -1.0
MaxStepHeight 50.0
PeripheralVision -5.0
SightRadius 1000.0
Tag 'blob1'
WaterSpeed 150.0

Functions

Events

BaseChange

event BaseChange ()

Overrides: FlockMasterPawn.BaseChange


Other instance functions

Killed

function Killed (Pawn Killer, Pawn Other, name damageType)

Overrides: Pawn.Killed


KillMessage

function string KillMessage (name damageType, Pawn Other)

Overrides: Pawn.KillMessage


PreSetMovement

function PreSetMovement ()

Overrides: Pawn.PreSetMovement


setMovementPhysics

function setMovementPhysics ()

Overrides: Pawn.SetMovementPhysics


SetRadius

function SetRadius ()


Shrink

function Shrink (Bloblet b)


States

Attacking

Attacking.EnemyNotVisible

event EnemyNotVisible ()

Overrides: Pawn.EnemyNotVisible (global)


Attacking.SeePlayer

event SeePlayer (Actor SeenPlayer)

Overrides: Pawn.SeePlayer (global)


Attacking.Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick (global)


Attacking.Timer

event Timer ()

Overrides: Actor.Timer (global)


stasis

Modifiers: auto

Ignores: EncroachedBy, EnemyNotVisible

stasis.SeePlayer

event SeePlayer (Actor SeenPlayer)

Overrides: Pawn.SeePlayer (global)