UE1:ParentBlob (RTNP)
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Object >> Actor >> Pawn >> FlockMasterPawn >> ParentBlob |
- Package:
- UnrealI
- This class in other games:
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ParentBlob.
Properties
bEnemyVisible
Type: bool
BlobKillMessage
Type: string
Modifiers: localized
Default value: "was corroded by a Blob"
blobs
Type: Bloblet
Array size: 16
numBlobs
Type: int
Default values
Property | Value |
---|---|
AccelRate | 800.0 |
bHidden | True |
GroundSpeed | 150.0 |
HearingThreshold | 50.0 |
Intelligence | BRAINS_NONE |
JumpZ | -1.0 |
MaxStepHeight | 50.0 |
PeripheralVision | -5.0 |
SightRadius | 1000.0 |
Tag | 'blob1' |
WaterSpeed | 150.0 |
Functions
Events
BaseChange
event BaseChange ()
Overrides: FlockMasterPawn.BaseChange
Other instance functions
Killed
Overrides: Pawn.Killed
KillMessage
Overrides: Pawn.KillMessage
PreSetMovement
function PreSetMovement ()
Overrides: Pawn.PreSetMovement
setMovementPhysics
function setMovementPhysics ()
Overrides: Pawn.SetMovementPhysics
SetRadius
function SetRadius ()
Shrink
function Shrink (Bloblet b)
States
Attacking
Attacking.EnemyNotVisible
event EnemyNotVisible ()
Overrides: Pawn.EnemyNotVisible (global)
Attacking.SeePlayer
event SeePlayer (Actor SeenPlayer)
Overrides: Pawn.SeePlayer (global)
Attacking.Tick
event Tick (float DeltaTime)
Overrides: Actor.Tick (global)
Attacking.Timer
event Timer ()
Overrides: Actor.Timer (global)
stasis
Modifiers: auto
Ignores: EncroachedBy, EnemyNotVisible
stasis.SeePlayer
event SeePlayer (Actor SeenPlayer)
Overrides: Pawn.SeePlayer (global)