UE1:PawnTeleportEffect (U1)

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U1 Object >> Actor >> Effects >> PawnTeleportEffect
Package:
UnrealShare
Direct subclass:
QueenTeleportEffect
This class in other games:

PawnTeleportEffect.

Default values

Property Value
AnimSequence 'All'
bParticles True
DrawScale 0.2
DrawType DT_Mesh
LifeSpan 1.0
LightBrightness 255
LightEffect LE_NonIncidence
LightHue 170
LightRadius 12
LightSaturation 96
LightType LT_Pulse
Mesh LodMesh'UnrealShare.TeleEffect3'
RemoteRole ROLE_SimulatedProxy
Skin Texture'UnrealShare.Effects.T_PawnT'
Style STY_Translucent
Texture Texture'UnrealShare.Effects.T_PawnT'

Instance functions

Initialize

function Initialize (Pawn Other, bool bOut)


States

Explode

Modifiers: auto

Explode.BeginState

simulated event BeginState ()

Overrides: Object.BeginState (global)


Explode.Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick (global)